User Guide

33
You begin your campaign aboard a PT (Patrol Torpedo) boat, a small, fast
craft equipped with anti-aircraft (AA) guns and depth charges (DC).
Use
M
/
Q
to accelerate/slow down & reverse. Use
S
/
O
to control
your rudder and steer. Use
C
to control the camera and aim your guns.
1. Use the compass in the top right corner to head in a Westerly direction,
and rendezvous with the cruiser USS Phoenix.
Yellow arrows point the way to your main objectives: in this case,
in the direction of the Phoenix.
2. Practice steering and looking around with the camera at the same time.
Keep a lookout on where you’re headed — your boat will be damaged
if you crash. Click
L
to snap the camera to the bow (front) of the boat.
3. When the Japanese warplanes arrive, you must survive the first few
minutes of their attack. Use
x
to fire your AA guns. Use
C
to keep
the crosshairs slightly in front of the moving planes, to make sure your
bullets hit their target.
To get a closer look at targets, press
Y
to enter/exit Binoculars mode.
Then move
S
/
O
to zoom in and out. When you are looking at a target,
information about that unit (including health) appears in the Target
window in the top left corner. Move
M
/
Q
to steer your boat.
4. Shoot down as many of planes as you can while trying to keep your boat
in one piece. Missions often contain hidden objectives, and completing
these awards you a higher class of medal at the end of the mission.
5. When the Japanese mini sub appears (the yellow array marks its
location), use your PT’s depth charges to destroy it. Pull
w
to swap from
AA guns to depth charges. (Notice the change in the crosshairs.) Pilot
your boat directly over the mini sub and use
C
to release depth charges.
There is no need to aim; depth charges are just dropped off the back
of the boat.
6. Once you destroy the mini sub, you take control of a US warplane. Use
C
to control the pitch and roll of your plane, that is, to steer. Use
L
to
control acceleration and deceleration, and move
J
/
F
to control
the rudder, making gentle turns without rolling the plane.
Press
Y
for a view from the nose of the plane.
7. Work with your wingmen to try and destroy the remaining Japanese
planes. Deliver the decisive blow and the mission is complete. Well done!
GLOSSARY
MISSION 1 WALKTHROUGH
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AA Anti-aircraft. A weapon or weapons designed for use against
enemy aircraft.
ABDACOM American-British-Dutch-Australian Command. A supreme
command for all Allied forces in the Pacific, created
in early 1942.
AK Cargo ship.
BB Battleship.
CA Heavy cruiser.
CAP Combat Air Patrol. A defensive mission given to fighter aircraft,
in which they patrol the skies above a designated site.
CINCPAC Commander-in-Chief, Pacific. The commander responsible
for all US service forces in the Pacific Theater.
CL Light cruiser.
COMSUBPAC Commander Submarine Force, Pacific. The commander
responsible for US submarine operations in the Pacific Theater.
DC Depth charges.
DD Destroyer.
flak Explosive air-bursting shells fired at planes from large-caliber
guns. The term is derived from the German work
Fliegerabwehrkanone, which means “anti-aircraft weapon.”
IJN Imperial Japanese Navy.
LCP Landing Craft, Personnel. A small vessel used to ferry troops,
small vehicles and supplies to and from a transport ship.
LST Landing Ship, Tank. Landing craft used to land men and tanks
on enemy beaches.
PT Patrol Torpedo boat. A small, fast-attack boat equipped
with torpedoes.
RN Royal Navy. The naval forces of Great Britain.
SS Submarine.
USN United States Navy.
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