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GETTING STARTED BEGINNING A GAME You can use the stylus to control all game functions except when you toggle the Guideline feature on and off. The diagram below shows the functions of various buttons should you choose to use them. Make sure that your Nintendo DS is turned off, then insert the Sudoku Gridmaster Game Card into the Game Card slot. Turn the power on and tap the Touch Screen to advance through the warning screen.
PUZZLE LEVEL-SELECTION SCREEN S U D O K U On the level-selection screen, the Touch Screen shows several panels that represent the different difficulty levels. There are four levels of difficulty: Practice, Easy, Normal, and Hard. There is also a separate panel for timed challenges known as Rank Tests. Tap a panel to select a difficulty level. The top screen will then display puzzles in that difficulty setting. Unsolved puzzles will appear in gray.
PLAY SCREEN CONTROLS TIME ELAPSED CURRENTLY SELECTED CELL Rules and Basic Controls The rules are exactly the same as traditional Sudoku. These rules are outlined on pages 16 and 17. (Please refer to them as needed.) According to the rules, one must deduce a number to be placed in an empty cell. To enter a number, touch the desired cell, then touch the number you want to input. OPTIONS PANEL Touch the left square to enter regular numbers.
OPTIONS AND SAVE & EXIT CHANGE MUSIC Change the background music. Tap one of the numbers to change the music. When you find a track you like, touch [Resume]. Touch [Options] on the play screen, or press START on the console, to display the options menu. The functions and controls for this window are explained here. BACKGROUND Change the background color of the game. When you touch one of the colors, the current background will change. When you find one you like, touch [Resume].
ABOUT RANK TESTS After completing various puzzles, a message like the one shown to the left may appear. When challenge rights are obtained, you can select and attempt the corresponding Rank Test. S U D O K U RANK TEST PUZZLES On the puzzle level-selection screen, touch [Rank Test] twice to advance to the Rank Test puzzle-selection screen. Any Rank Test levels that you have earned the right to try will be highlighted in pink.
SUDOKU RULES AND STRATEGIES DEDUCING THE SOLUTION RULES OF SUDOKU S U D O K U There are only three rules: 1 You can only use the numbers 1 through 9. 2 Each columns (∂) and rows (∑) can contain no more that one of each number from 1 to 9. 3 Each 3x3 Blocks outlined in bold (∏) can contain no more than one of each number from 1 to 9. By following these rules and looking at numbers that have been placed already, you can figure out what numbers to put in the empty spaces.
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