User Guide
Home Run KING™
Home Run KING™
8 9
Batting Cursor
Control Stick
A Button
Move the batting cursor
Normal swing
B Button
X Button
Bunt (release to cancel bunt)
Contact swing
Y Button
Power swing
Batting
You can predict the type of pitch the pitcher may
throw by selecting from the Pitch Type Selector,
just as if you were pitching.
Bunting
As soon as the pitcher starts his delivery, press and
hold the B Button to show bunt. As the pitcher
releases the ball, use the Control Stick to move the
Batting Cursor to where the ball is being pitched.
You can cancel the bunt by releasing the B Button.
BATTING AND BUNTING
When the pitcher releases the ball, a batting cursor,
with a shape reflecting the pitch you predicted,
appears. Use the Control Stick to move the batting
cursor to where the ball is being pitched and press
the A, X or Y Button to hit the ball. (A for normal
swing, X to make contact, Y to hit with power).
FIELDING
Control Stick
Move the fielder; select a destination base
+ Control Pad
Select a destination base
A Button
B Button
Make a super play; throw the ball to selected base
Change the fielder to control; run to selected base
If the ball is hit, use the Control Stick to chase after
the ball. Press the B Button to change the fielder to
control if you feel that another fielder is in a better
position to catch the ball. You can also press the A
Button to make a super play, such as diving for the
ball.
When the ball is hit into the air, a ball icon will be
displayed on the ground to indicate where it will
land. Use this as a guide to chase and catch fly
balls or line drives.
When the fielder has the ball, select the destination
base and press the A Button to throw the ball, or
press the B Button to run towards the selected base.
You can also simply use the Control Stick to move
the fielder with the ball in any direction.
SELECTING A DESTINATION BASE
Whether you’re fielding or running the bases, you
will need to select a base to make the next play.
Use the Control Stick/+ Control Pad to select the
base (pressing simultaneously with the approp-
riate button for your action). The diagram to the
right shows the direction of the Control Stick/+
Control
Pad and the corresponding bases. If you’re
fielding
the ball, you will either throw the ball to or
run towards the destination base. If you’re running
the bases, you will order the base runner to
advance to or return to the destination base.
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6
BATTING CURSOR
When you swing the bat, if the ball is within the
area of the Batting Cursor, you will hit the ball. The
pitcher has different kinds of pitches, and the bat-
ter must swing the bat in a manner that is suited
for specific pitches. When you predict the pitch,
the Batting Cursor changes shape for a better
chance of hitting the predicted type of pitch.
If the predicted pitch is correct, the color of the
Batting Cursor turns red. If you’re the batter, this is
your big chance. If you’re the pitcher, look out!
Batting Cursor
(expecting
curve ball)