User Guide
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NAVAL UNITS
Naval units also adhere to some special rules. Some naval units have the capacity to carry
passengers — ground units. These include Triremes, Caravels, Galleons, Frigates, and
Transports. Carriers can only transport air units. Submarines can only transport missile
units. When two ships occupy the same square, the one that leaves first takes up to its
carrying capacity of passenger units with it.
Most naval units can conduct shore
bombardments — that is, they can attack units
standing on the coastal squares of continents and
islands. Because of the high degree of inaccuracy,
the firepower of both the ship and its target is
reduced to one when a ship bombards a unit, city,
or stack on shore. Submarine and Transport units
cannot conduct shore bombardments at all.
Battleships, Carriers, Cruisers, Destroyers, and
Submarines have enhanced observation ranges at
sea. Each can “see” enemy ships and planes from
two ocean squares away. Rival Submarine units are
the only exception to this rule, as their ability to
travel underwater camouflages them from most
units’ view (it likewise conceals your Subs from
your enemies), unless the Submarine is attacking
the observing unit. Destroyers, Cruisers, AEGIS
Cruisers, and Helicopters can all spot Submarines if they are adjacent to them. Note that
Submarines cannot spot rival Submarines!
COMBAT
Combat occurs when a unit attempts to enter a map square occupied by a unit or city of
another civilization — unless the unit is a Diplomat or Spy, in which case it can offer bribes
to units or conduct a variety of business in cities — or unless the unit is a Caravan or Freight
unit, in which case it can establish a trade route when it enters a city. Everybody else just
fights. Battles are immediately resolved.
Most battles result in the destruction of one army or the other. When more than one
unit occupies the defender’s square, the unit with the highest defensive strength (as
determined by comparing the second digit in the units’ ADM numbers, and making
allowance for veteran status) defends. If it loses, then all other armies stacked with it are
destroyed as well. However, stacked units taking advantage of Fortress improvements or
taking cover in city squares are destroyed one at a time.
Units
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