User Guide

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BRUSH MENU
The items in this menu allow you to change the characteristics of the brush you use to
insert terrain on your map. The brush can be various sizes and shapes, giving you the
flexibility to quickly and easily create the worlds you want.
1x1
1
: This option sets the size of the brush to a single terrain square.
3x3
2
: This option gives you a brush that is 3 squares by 3 squares (it looks like a
3x3 diamond). Selecting a terrain type from the TOOLBOX to use with this brush
allows you to create 3x3 blocks of that terrain type.
5x5
3
: This option sets the brush size to 5 squares by 5 squares.
Cross
4
: This option gives you a cross-shaped brush to work with. This brush is the
same as the 3x3 brush, but with the top, bottom, and side squares (all four corners)
lopped off.
City Radius
5
: This option allows you to paint with a brush the same shape as a CITY
RADIUS.
TOOLS MENU
The tools in this menu add some special controls to fine-tune your map building.
Coastline Protect
P
: This option locks all ocean squares into place, allowing no
changes to oceans until you toggle the option off again. This makes it easy to fill in
terrain without worrying about overwriting oceans and changing your coastline
by mistake.
Warning: If you start a new map (containing only ocean) and you have COASTLINE
PROTECT turned on, you will not be able to paint any terrain onto your world. Be sure
this option is turned off when you start a new map.
Autoscroll During Paint
A
: When turned on, this option causes the MAP window to
automatically scroll in an attempt to follow your brush (the cursor) as you paint. This
might slow the program significantly on some computer systems.
Set Resource Seed
S
: The pattern of SPECIAL RESOURCES that is scattered over the map
is determined (in a manner too complex to describe here) by a number generated
when the game creates a map. The MAP EDITOR allows you to set this number and
see its effects immediately. You do this by simply entering any number you choose
into this option’s dialog box. Click OK to see the effects of your number.
If you set the value to “1,” the pattern of resources will be random. (Note that, even if
you set a number other than “1,” when you load this map to use in a game, you are still
given the option of using a random pattern.)
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