User Guide
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MOVEMENT
If there are any of your units at the location, the number of movement points the active
unit has remaining are noted. (If you are finished moving a unit, but it still has movement
left, use the SKIP TURN order to end that unit’s movement for the turn.)
Note that points are shown as fractions when the unit is moving along a road (roads
triple movement, making fractional movement points necessary). The fraction indicates the
lowered attack strength as well as the use of movement points. For example, a unit that
begins with 1 movement point and moves one square along a road would show 2/3
movement points remaining, which also equates to 2/3 attack strength.
Also remember that units beginning on a square containing a railroad and moving along
the railroad spend no movement points until they leave the railroad.
TERRAIN
This is the terrain type of the square. This terrain report disregards the presence of a city,
but does mention other improvements such as irrigation, roads, and railroads. If there are
special resources available at that site, they are also noted.
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