User Guide

10
EXAMINING THE CITY DISPLAY
As soon as the city is built, a new window
appears. This window is called the CITY
DISPLAY. The CITY DISPLAY gives detailed
information on the city’s current status,
including the amount of resources
generated, the item currently being built by
the city, and the size and attitude of the
city’s population.
Your first priority is to check the status of
the city’s resources. The POPULATION ROSTER
shows that there is one citizen in
Washington, and he is content. Under most
circumstances, each citizen in the city is
working in one of the terrain squares
surrounding the city, generating resources
for the city’s use. As new citizens are added
to the population, the game puts them to
work in the terrain square it considers the
most productive available. In this case, the
city’s single resident is producing resources
in the Ocean square that contains the Whale.
You have the option of moving citizens to different terrain squares if you want to
produce different combinations of resources. As you can see by the icons on the RESOURCE
MAP, the Whale square is generating two grain, two shields, and two arrows. Click the Whale
square to pick up” the citizen working there, then click on the Plains square with the
river running through it, directly to the east (right) of the city. Notice that, in the Plains
square with the river, the citizen now generates one grain, one shield, and one arrow. Click
on the Plains square with the river and then click on one of the Forest squares
southwest of the city. In the Forest square, the citizen generates one grain and two
shields, but no arrows. Since the Whale square is one of the most productive types of
terrain, click on the Forest square and then on the Whale square to return the citizen
to his original position.
As you can see, the combination of resources produced is based on terrain type. Under
normal circumstances, each city can assign citizens to generate resources in any of the 20
terrain squares surrounding the city. The pattern of 21 squares with the city at the center
that is seen in Washington’s RESOURCE MAP is called the CITY RADIUS. In addition to the terrain
squares in the CITY RADIUS, the city square itself always generates resources. Like the
squares worked by your citizens, the number and type of resources produced in the city
square is dependent on the terrain type.
Washington’s City Display
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