User Guide
25
SETTING UP
A GAME
CUSTOMIZE: LANDMASS
This parameter sets the number of terrain squares that are land.
Small: Choosing this option gives your world a small number of land squares and a
larger number of ocean squares.
Normal: This option yields about equal numbers of land and ocean squares.
Large: This option produces a large number of land squares, and a small number of
ocean squares.
CUSTOMIZE: LAND FORM
This parameter determines the way in which your world’s land is shaped into
land masses.
Archipelago: This option produces relatively large numbers of relatively small
continents.
Varied: Choosing this option gives your world an average number of average sized
continents.
Continents: This option yields one or two large land masses.
CUSTOMIZE: CLIMATE
This parameter sets the relative frequency with which particular terrain types occur.
Arid: Choosing this option gives your world a larger number of “dry” terrain squares,
such as Plains and Desert.
Normal: This option yields about equal numbers of “wet” and “dry” terrain squares.
Wet: This option produces a larger number of “wet” terrain squares, such as Grassland,
Forest, and Swamp. It also increases the number and length of rivers generated.
CUSTOMIZE: TEMPERATURE
This parameter determines the relative frequency with which particular terrain types occur.
Cool: This option produces larger numbers of polar terrain squares, like Tundra and
Glacier.
Temperate: Choosing this option gives your world an average number of each terrain
type.
Warm: This option yields a larger number of tropical terrain, like Desert, Plains, and
Jungle.
Civ 2 Man.pgs 1-88 5/22/00 5:24 PM Page 25