User Guide
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SELECT GAME RULES
The default option here is USE STANDARD RULES. If you want to tweak the parameters of the
game, choose the CUSTOMIZE RULES option to change the whole flavor of the challenge. The
SELECT CUSTOM FEATURES screen offers several different possibilities.
Simplified Combat: When this box is not checked, units have hit points and firepower
statistics. When it is checked, combat is absolute — the unit that wins is completely
whole, and the unit that loses is demolished.
Flat World: When this box is checked, the map edges are the boundaries of the world,
and no ships can cross from the east margin of the map to the west margin.
Select Computer Opponents: The location of your first unit and the proximity of your
rivals is usually determined randomly. However, you can choose to specify the
identities of your opponents. For each rival position, a dialog box gives you three
tribes from which to choose, and a RANDOM button if you have no strong preference.
You can select the starting locations of some or all of your opponents if you create
a custom map of the world. See Customizing Maps for details.
Accelerated Startup: When this box is checked, you can choose from a starting date
one or two millennia into the game. The computer settles your first city (or two) for
you, builds initial units, and completes initial research into advances, all in the blink
of an eye.
Bloodlust (no spaceships allowed): When this box is checked, no
player can build spaceship parts, and the only way to see the
winner’s animation is to conquer the world.
Don’t Restart Eliminated Players: Normally, when a civilization is
wiped out, the computer looks to see if conditions are right to
settle another civilization carrying shields the color of the
eliminated culture. When this button is checked, no colors are
resurrected, and each opponent eliminated is one less power in
the world.
“Mahatma” Gandhi
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