User Guide

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HAPPINESS & CIVIL DISORDER
Happiness and its inverse state, civil disorder, are indirectly related to trade. Lack of trade
leads to stagnation, and a slow economy means a lack of goods and services. The citizens in
your cities have one of three different attitudes or emotional states: happiness, contentment,
or unhappiness. The first citizens of your first city start out in a contented state. As the
population of the city grows, competition for jobs, commodities, and services increases.
Eventually, depending on the difficulty level at which you play, the form of government
your civilization employs, and the economic conditions in your city, some citizens start to
grumble and display unhappiness. If you don’t take an active role in city management as
population increases, the natural trend of citizens’ attitudes is toward unhappiness.
So what can you do to counter this trend? If your
population is already suffering civil disorder because of
an attitude imbalance, you need to take immediate
steps, as we suggest under Restoring Order. However,
you needn’t wait until a crisis occurs; you can keep
citizens content by taking a longer outlook and
providing services as the demand becomes imminent,
or even ahead of demand.
The temperament of your citizens depends on the
level of difficulty at which you play. At Chieftain level,
your people are so even-tempered that the first six
citizens on the POPULATION ROSTER start out content. Each
new citizen above this number starts with a bad attitude, and must depend on
improvements, luxuries, martial law, and/or Wonders of the World to improve his or her
state of mind. The number of citizens who start content decreases by one with each
successive level of difficulty, until at Deity level, your people are so temperamental that
only one citizen starts out content. The second and subsequent citizens show their
unhappiness, and must be cajoled into better humor with any of the management tools at
your disposal.
1 2 3 4 5 6
1 Happy Citizens
2 Content Citizens
3 Unhappy Citizens
4 Taxmen
5 Scientists
6 Entertainer
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