User Guide

THE MISSIONS
In Commandos,you will lead your men through a series of realistic missions that are freely inspired by the various fronts where
the allied commandos participated during the Second World War.There are twenty missions of increasing difficulty,divided into
four campaigns:
Each of these missions has unique objectives, terrain, and enemy forces. There are unique problems and various possible
approaches depending on your tactical skill and your skill in handling weapons.From knocking out a simple and poorly defend-
ed radio mast in Norway to leading the final assault on a fortress located in the very heart of the Reich, a mission that is only
possible for those who know no fear.
All missions have a main objective. Examples include blowing up an enemy installation, rescuing a prisoner or the “elimina-
tion” an enemy general. If you do not succeed in this objective, you will not have successfully completed the mission and will
not be allowed to continue onto the next assignment.
TAKING CARE OF YOUR CAREER
To be assigned mission, it is necessary that you have successfully completed the main
objective of the previous mission.Each time you finish a mission successfully,the game
will assign points depending on the degree of completion, and will give you access to
the following mission. The points will depend mainly on the amount of time you have
needed to complete the mission (the less time, the better), and the wounds you have
suffered (the fewer wounds, the better). The number of enemy casualties that you
cause is totally irrelevant, although you will be informed of this figure at the end of the
mission.
As you complete missions, the merit points received will keep adding up. Depending on the accumulated points, you may
be promoted.
Five missions that take place
during the final assault on the
Third Reich.
Three missions in France,
during the period that begins
with the Invasion of
Normandy (D-Day).
Five missions in Egypt, Libya
and Tunisia centered on the
war in North Africa
Seven missions inspired by the
Commando raids in Norway.
Verbose / Laconic Commandos:This option determines whether your soldiers will speak or remain silent in response to your
orders. (default is Verbose)
• Commandos Warning ON/OFF:this option turns on or off the Commandos warning flashes. (ON is default)
EXIT
Takes you back to the previous menu.
HELP
This feature offers a quick guide to the game controls and the commandos profiles.
CREDITS
View the Pyro team which created this game.
QUIT GAME
This option will let you leave the exciting world of Commandos and return to mundane reality.
TTHHEE GGAAMMEE:: BBAASSIICC CCOONNCCEEPPTTSS
In this section, we explain the general concepts of the game.
THE TUTORIALS MENU
Before you go and fall straight into the hands of the enemy, you probably need some
instructions. In the Tutorials option in the Main Menu you will find the help that you need
to quickly become familiar with the game.There are two kinds of tutorials:
Seven Theory Sessions:These are short video lessons in which you get an explanation of
the game controls. There is a Theory Session that shows the general concepts of the
game and commandos profiles.
Six Training Missions:These are mock missions that work as in the real game, except
that they take place in a training camp,allow you to use a single man in each mission,
and furthermore, your soldier can suffer unlimited damage.You should become familiar with the specific actions of each of
your soldiers.
Although you are not required to complete the six Training Missions before being able to play the first real mission in the game,
we strongly urge you to do so.
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