User Guide
Delta Force – Black Hawk Down Mission Editor Manual – Copyright Novalogic 2003
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Section 5: Inserting Items and Tiles
Items represent everything that exists on the map from enemy vehicles and buildings to
waypoints and event triggers to scenery such as trees and water towers.
To add an item press the INSERT key to enter Insert Mode, left click to set a new object down.
This will bring up the Insert Item window where you can select the type and sub-type of item
that you want to place. Note that the Markers selection includes Player/team start positions,
waypoints, and King of the Hill (KOTH) multiplayer areas.
For now, place a soldier. Click the radio button next to People and then select
“ESomal01” “Enemy Somali Soldier w/ AK47” and press OK. After placing the soldier, or any
item, you can left click to insert another item. For now we will focus on our soldier.
Switch back to Select Mode by pressing the INSERT key and left click on the green
semi-circle that represents the soldier and his field of view. The symbol will turn yellow and its
basic statistics will come up in the Info box to the left. Click on this area to open up the Item
Attributes window. While in the Item Attributes window you can only alter attributes that
pertain to the unit(s) selected. You will not necessarily need to fill in every field available. Some
fields will be grayed out, indicating that that option is not available for the current item. Note that
any attribute you modify will be changed for all items currently selected (where possible).
You can add multiple objects to an area by holding down CONTROL and LEFT MOUSE and
forming a box. The box will have an oval inside it. When the Insert Item opens, there will be a
“Drop Count” option. Enter the number of duplicate items you want to place and click whether
you want them to drop inside the oval or box that you formed. When you select an item and press
OK, that number of items will be randomly placed inside the area your specified.
Item Attributes Window