User Guide
ADVENTURE CURSORS
Scroll Map If you move your cursor to the
edge of the map, this cursor
appears and the Adventure Map
scrolls in that direction.
Move To This cursor gives you the ability to
select each army’s next destination.
If a number appears before the
cursor, it indicates the number of
turns it will take the current army
to reach the destination you select.
Interact This cursor appears whenever the
cursor rolls over an object
(including towns and all adventure
objects) that you can visit.
Invalid Spot This cursor appears if the location
you are selecting is blocked by an
obstacle.
Wait This cursor appears when it is no
longer your turn and you must wait
until the other players are finished.
Attack If your path is blocked by an
enemy army, this cursor appears
to indicate that you must first
defeat this army before you can
reach that location.
Trade between
Armies This cursor appears when you
hold one army’s move cursor over
another friendly army, allowing
you to join together to trade troops
and artifacts.
Split This cursor appears when you try
to divide one troop type into two
separate troops.
Move Ship Like the normal move cursor, this
cursor is used to move ships from
one location to another.
Visit with Ship This cursor appears whenever the
cursor rolls over an object on the
sea that you can visit with your ship.
Land Ship This cursor will appear when you
direct an army to disembark from
a ship onto land. Note that the
army will lose all its movement for
the present turn when it
disembarks a ship.
Adventure Screen ✧ 30
Army Portraits: The Army Portrait displays the most powerful
hero or creature in your army. The indicator to the left of the
portrait shows the number of remaining movement points your
army has for that turn, and the right indicator reveals the relative
strength of your army.
Town Portraits: The Town Portrait features a horizontal bar
graph with three informational bars. The green bar (top) shows
how far overall this town has been built. The blue bar (middle)
shows the level of the mage guild in that town. If you built a
structure at the town during that turn, a “check” will appear in its
portrait to indicate that you can’t build there again. The red bar
(bottom) shows the level of the creature generators in that town.
Finally, there is a smaller version of the Mini-Map on the extreme
right of each portrait that reveals the approximate location of that
town on the Adventure Map.
Army/Garrison Display: The troop slots beneath the
Army/Town Selectors show each member of the currently selected
army or town garrison. The portrait of a hero features two bars
underneath: the red bar indicates the hero’s remaining Hit Points,
and the blue bar indicates the hero’s remaining Spell Points. The
portrait of a creature has a number beneath it indicating the total
number of creatures comprising that troop. The Army/Garrison
display is not viewable in 800x600 mode.
Troop Display
Beneath the Army/Garrison Display is the Troop Display, revealing
the eight strongest skills of a hero, or special abilities of a creature.
The Troop Display is only viewable in the 1200x1024 mode.
Date Display
This reveals the current Day, Week, and Month for this scenario.
End Turn
The ‘hourglass’ to the right of the Date Display is the ‘End Turn’
button. When you have completed all actions for a turn (including
movement, combat, and the purchase of structure), click this button
to end your turn.
MOVING YOUR ARMY
You move your armies around the Adventure Map by clicking on
your destination to bring up a path to 1) see if you have enough
movement points left to reach that location, and 2) to see if there are
any armies standing in your path keeping you from reaching your
destination. If all is clear, click on you destination again and your
army will move to that spot.
29 ✧ Adventure Screen
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