User Guide
Purchasing Equipment
Every town has a structure that allows you to purchase potions and
minor artifacts to equip your heroes for a life of adventure. You can
purchase these items whenever you want simply by visiting the
Blacksmith structure, and there is no limit to how many you can buy
except for the amount of gold in your kingdom. Below is a list of the
steps you must take to purchase something for a specific troop.
1) Click on the troop who will receive the purchased item.
2) Click on the item(s) you want to purchase. You can either click on
the item itself or the arrows beneath it to select how many of that
item you want to purchase.
3) Click the “Buy” button at the lower-right of the screen. You have
purchased the items for that troop. If you want to purchase items
for another troop, just repeat these steps. When you have bought the
items you need, click the “Okay” button to return to the previous
screen.
Prison
When you defeat an enemy hero in combat, you will ship them to
the nearest prison where they will be locked safely away in the
dungeon. However, if an enemy conquers the town where this hero
is kept, they will be freed. Similarly, if one of your heroes is thrown
in prison, you will have to conquer the enemy town where he or she
is held to rescue them.
Town Screen ✧ 46
LEARNING SPELLS
Heroes can learn spells from a magic guild as long as they have the
corresponding magic skill. For example, a hero must have the Order
Magic skill to study spells at an Academy’s version of the mage guild,
the Institute of Magic.
There are five schools of magic, each with their unique strengths.
MAGIC DESCRIPTION TOWN
Life Magic Contains spells that focus Haven
on healing and protection.
Death Magic Contains spells that focus on Necropolis
curses and raising the dead.
Order Magic Contains spells that focus Academy
on mind control and
countering other spells.
Chaos Magic Contains spells that focus Asylum
on fire and causing damage
to your opponent.
Nature Magic Contains spells that focus Preserve
on nature and summoning
creatures in battle.
Magic Guilds
All magic guilds have five levels corresponding with the five levels
of spells for that magic type. The number of spells per level for each
guild is below.
1st level magic guild = 3 spells
2nd level magic guild = 3 spells
3rd level magic guild = 2 spells
4th level magic guild = 2 spells
5th level magic guild = 1 spell
Magic Libraries
All magic guilds are able to build spell libraries for the two aligned
magic types, giving the player access to spells from other magic
schools. Of course, a hero must know the corresponding skill before
he or she can use these spells.
1st level = 2 4th level = 1
2nd level = 2 5th level = 1
3rd level = 2
45 ✧ Town Screen
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