User Guide
SEA COMBAT
At sea, a ship can enter into combat with another ship or with a sea
creature like the Mermaid or Sea Monster. This brings up another
special form of combat field. In ship-to-ship combat, a narrow
passageway is provided between the two ships, making it more
difficult for walking troops to get across to the enemy. A hero’s
Seamanship ability will improve his army’s attack, defence, speed
and movement when fighting shipboard battles. Note that the
victorious army automatically scuttles the enemy’s ship, so only one
ship will remain after a ship-to-ship battle.
Combat ✧ 60
SIEGE COMBAT
Whenever you attack a town or garrison, you enter into Siege
Combat. This special form of combat includes walls and a gate for
the defending army, and in some cases arrow towers and moats. The
defending army gains an advantage over the attacking army because
of these added defenses. Moats slow enemy troops down as they
approach the wall. The walls themselves provide barriers against
walking troops who must break down the gate before entering. The
only way melee troops can attack each other across the walls is if both
troops are standing adjacent to the wall. In addition, a wall is
considered an obstacle against any ranged attack coming from
outside the wall. Any ranged troop standing on an arrow tower
benefits from an increase within range as well as attack and defence
for both melee and ranged combat.
The following is an example of a siege combat screen.
59 ✧ Combat
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