User Guide

NAME LEVEL COST DESCRIPTION
Snake
Strike 2 3 Snake Strike gives the target the
First Strike ability.
Summon
Elf 2 3 Summons a number of Elves
based on the level of the caster.
Summon
Satyr 2 3 Summons a number of Satyrs
based on the level of the caster.
Wasp
Swarm 2 3 Wasp Swarm summons a cloud
of wasps that distract the
enemy target for one round. It
has no influence on undead or
mechanical creatures.
Summon
White Tiger 2 3 Summons a number of White
Tigers based on the level of the
caster.
Anti-Magic 3 5 Anti-Magic makes the target
immune to all spells for the
duration of the combat.
Mass Speed 3 5 Mass Speed increases the speed
and movement of all friendly
targets by 3.
Summon
Air Elemental 3 5 Summons a number of Air
Elementals based on the level
of the caster.
Summon
Earth Elemental 3 5 Summons a number of Earth
Elementals based on the level
of the caster.
Summon
Fire Elemental 3 5 Summons a number of Fire
Elementals based on the level
of the caster.
World Reference: Nature Magic 80
SPELL LIST: NATURE MAGIC
NAME LEVEL COST DESCRIPTION
Speed 1 2 Speed increases a friendly
target's speed and movement
by 3.
Pathfinding 1 2 Pathfinding grants an army
no movement penalty on
the Adventure Map.
Stoneskin 1 2 Stoneskin increases the
target’s Melee and Ranged
Defence by 25%.
Summon
Leprechaun 1 2 Summons a number of
Leprechauns based on the
level of the caster.
Summon
Sprite 1 2 Summons a number of
Sprites based on the level
of the caster.
Summon
Wolf 1 2 Summons a number of
Wolves based on the level
of the caster.
Terrain
Walk 1 2 Terrain Walk gives the
target the ability to walk
on all terrains without
penalty.
Giant
Strength 2 2 Giant Strength increases
the target's Hit Points and
damage by 25%.
Fortune 2 3 Fortune grants the target
maximum luck.
Quicksand 2 3 Creates a patch of quicksand,
the size of which is based
on the caster's level. All
targets require a full turn
to move through 2 feet of
quicksand.
79 World Reference: Nature Magic
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