User Guide

NAME LEVEL COST DESCRIPTION
Create
Illusion 2 3 Create Illusion forms a
duplicate of the creature
with a number of Hit
Points based on the level
of the caster.
Slow 2 3 Slow causes the enemy
target to move at half
speed and movement.
Power
Drain 2 3 Power Drain causes the
target's spells to cost double
the normal Spell Points.
Steal
Enchantment 2 3 Steal Enchantment
removes a beneficial spell
from an enemy target and
places it on a random
friendly target.
Banish 3 5 Banish destroys a number
of summoned creatures
based on the caster's skill.
Forgetfulness 3 5 Forgetfulness restrains an
enemy target from using
ranged attacks for the
duration of the combat.
Mass
Dispel 3 5 Mass Dispel removes all
spells from all targets.
Mass Precision 3 5 Mass Precision increases
the Ranged Attack of all
friendly ranged targets by
25%, and also gives the
target no penalty for range,
walls or obstacles.
Mass Blur 3 5 Mass Blur obscures the
true position of all friendly
targets, increasing their
Ranged Defence by 50%.
Teleport 3 5 Teleport instantly moves
the target to another
designated point on the
battlefield.
World Reference: Order Magic 84
SPELL LIST: ORDER MAGIC
NAME LEVEL COST DESCRIPTION
Blur 1 2 Blur obscures the target's
true position, increasing its
Ranged Defence by 50%.
Dispel 1 2 Dispel removes all spells
from the target.
Displacement 1 2 Displacement causes the
target to move 2 yards in a
direction of the caster's
choice, if possible.
Magic Fist 1 2 Magic Fist does a number
of points of damage based
on the level of the caster
to a single target within
the line of sight of the
caster.
Precision 1 2 Precision increases the
target's Ranged Attack by
25%, and also gives the
target no penalty for range,
walls or obstacles.
Visions 1 2 Visions shows you the
exact number of troops in
an army on the Adventure
Map and reveals the skills
of an enemy hero.
Cowardice 2 3 Cowardice makes the target
unable to attack an enemy
with more total Hit Points
for 3 turns.
Flight 2 3 Flight grants a friendly
target the ability to fly
until the end of combat.
Ice Bolt 2 3 Ice Bolt does a number of
points of cold damage
based on the level of the
caster to a single target
within the line of sight of
the caster.
83 World Reference: Order Magic
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