User Guide

21
STRATEGY
Note — You will find more details about shooting from the sniper rifle in a
special chapter.
• Submachine Guns
When shooting from submachine guns, any view can be used. If you’re using
the 1st person view, use the sight of the weapon to aim at the enemy; use the
external sight for external view. Most submachine guns available during WW II
could not fire a single round; a single press of the trigger will fire a short burst of
shots. Use this when shooting at a group of enemies.
Note — Keep track of the ammunition in the magazine. Before charging into
a room, make sure that you have enough ammunition to shoot a burst of shots.
Reload the magazine if necessary.
• Machine guns
Capable of a high rate of accurate fire, the machine gun is an extremely
powerful weapon. Its disadvantages are the weight of both the weapon and its
ammunition, and the fact that it can be fired only from the prone position (soldier
must lie down before firing). Thus, placement of the weapon before you com-
mence firing can be critical.
Note — You should assign at least one additional man to protect the machine
gunner at all times.
• Bazooka
This weapon is most effective at short range. Use its sight to aim at vulnera-
ble areas of enemy armored vehicles (for example, a round may not penetrate the
heavy armor on a tank turret, but it can destroy the tracks and bogies). Two or
more rounds may be required for a heavily armored target.
To use the bazooka, the first mouse click will ready it for firing, and the sights
will slide out. If you move at this point, the weapon will automatically be re-
safetied. Once you have aimed, the second click will fire the bazooka.
Note — When shooting at a moving target bear in mind that the bazooka
round flies much more slowly than a bullet; lead the target slightly to compensate.
• Flares
A flare allows you to see the terrain during night missions. After being fired,
it flies up to 50m and illuminates terrain with white light. Your soldier will normally
shoot it straight up; if you wish to shoot in a forward direction, the soldier has to
bend forward.
Note — Using the flare allows you to see the enemy much better. However, it
means that the enemy will see you very easily too.
• Pistol
This is a back-up weapon which cannot be used while the soldier is running.
If you are standing still and press the trigger, the soldier pulls out the gun and the
sight appears. This gun stands no chance against automatic weapons of the
enemy.