User Guide

Note — If you switch to another soldier, the map shifts and turns in the same
direction as the soldier is facing.
The map also indicates the position of enemy troops, ringed in red. A red cir-
cle with a black stripe means that the enemy soldier is dead. Only enemy soldiers
visible to your soldiers are visible on the map.
Note — Use the map to establish who is shooting at you.
Positions of civilians are also indicated on the map (if they appear in a mission).
The civilians are shown in blue.
MAP 4
This map makes orientation in the terrain much easier. The com-
pass in the upper right-hand corner of the screen turns simultane-
ously with the map. Find the direction in which you need to move,
then switch back to game mode.
MAP 5
This map also indicates positions of all hardware
and stationary weapons on the scene.
Programming the Soldiers
The main function of this map is to enable you to program major, time-syn-
chronized actions for your men. The line of icons in the left part of the screen and
the four timelines (one for each soldier) at the bottom of the screen serve this
purpose.
After you have issued a soldier with an order, the program will determine the
time necessary for carrying out the order and move that soldier’s icon along the
timeline for a distance corresponding with the duration of action. You can discard
any icon by marking it with the mouse and pressing DELETE. You can shift the
icons along the timeline to synchronize soldier’s actions. When you have pro-
grammed all the soldiers as required, you can exit the map mode and switch back
to the game. The soldiers will immediately carry out their orders.
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STRATEGY