™ GAME MANUAL Table of contents Customer support_______________________________________ 3 1. INSTALLING THE GAME______________________________________ 4 2. LAUNCHING THE GAME______________________________________ 4 3. CONTROLS_______________________________________________ 4 3.1 SELECTION & COMMAND CONTROLS_ _______________________ 4 3.2 UNIT & GAMEPLAY CONTROLS_____________________________ 4 3.3 CAMERA CONTROLS_____________________________________ 5 3.
Table of contents continued Customer Support Vivendi Games Customer Support Can be Reached in the Following Ways: 6. GAMEPLAY_______________________________________________ 8 6.1 BACKGROUND__________________________________________ 8 6.2 UNITS & WEAPONS_____________________________________ 9 6.3 COMBAT_____________________________________________ 15 Technical Support: Phone: (800) 630-0811 Monday-Friday 10am – 8pm, EST Internet: http://support.sierra.com 6.
1. Installing the Game To install Joint Task Force, insert the Joint Task Force CD 1 into your CD-ROM drive. Follow the onscreen instructions to complete the setup process. If installation fails to start automatically, complete the following steps: 1. Insert the Joint Task Force CD 1 into your CD-ROM drive 2. On the START menu, click RUN 3. Type D:\setup.exe (where D: is your CD-ROM drive) 4. Click OK Follow the onscreen instructions to complete setup. 2.
3.4 Multiplayer Controls ACTION KEYBOARD / MOUSE Chat........................................................................ Enter Toggle team chat.................................................... Press Tab and select Team Chat checkbox Toggle status........................................................... Tab 4. Main Menu Start – Begin a new game Load Game – Resume a saved game Tutorial – Start the learning scenario Campaign – Play the single-player campaign or load a saved campaign game.
6. Game Play 6.1 Background Joint Task Force is a military RTS game set in the near future. In the single-player campaign, you follow the JTF First Battalion and its commander, Major O’Connell, in a fight for order and stability, where the war becomes more personal with each battle. The year is 2008, and the people of the world are in a very precarious situation.
.2.1.7 Vehicle Crew The vehicle crews of the JTF are trained to master all vehicles and operate them more effectively than their colleagues. However, they are quite vulnerable without their vehicles. 6.2.2 Infantry Equipment 6.2.2.1 AT-4 The standard anti-tank weapon of the JTF, modified to be reusable. Comes with an ammo load of 3 rockets. 6.2.3 Vehicles 6.2.3.1 Humvee The HMMWV or Humvee has already become a legend.
6.2.3.5 Mobile Flak Unit 6.2.3.9 AH-64 Attack Helicopter The Gepard is a heavily armored, autonomous, mobile air defense system, based on the chassis of the Leopard main battle tank. The vehicle is fitted with a fire control system, all-weather tracking and acquisition sensors and powerful automatic guns. The near-legendary, battle-proven Apache is a powerful armor killer on the modern battlefield. It’s very effective for deep strikes but needs air defense support to clear its path for attack.
6.2.3.13 FRSV 6.2.7 Deploying Heavy Vehicles The FRSV is a mobile repair, refit and command unit. It is lightly armored and should not be used in a combat role. It is used to repair vehicles, refit their ammo supplies, and perform vehicle upgrades. It requires the support of engineers. Select the ATC tower, located next to the landing zone, or Radar Unit and press the “$” icon. You are now in the heavy vehicles deployment menu. Select any vehicle you’d like to deploy.
To gain maximum concealment, move your soldiers into high grass or swamp and hit the prone button. Your soldiers will now be completely hidden and will only be detected at minimum distance. If hiding soldiers open fire, they will give away their position to the enemy and won’t be hiding anymore; they will have to leave the enemy’s sight before they can hide again. 6.4 Supporting Units The JTF FRSV vehicle and the enemy TCS are able to perform the following support operations: 6.4.
AT-Strike Headshot Enables the Hero to call in an A-10 attack aircraft for a precision strike. Good against all targets. Costs funding. The marksman kills infantry units instantly with a single shot. Airstrike The Hero calls in a satellite sweep of the area, revealing all enemies on the minimap. Enables the Hero to call in an F-117 attack aircraft for a cluster bomb strike. Good against soft targets and light vehicles. Costs funding.
7. Multiplayer 7.2.3 Initial Army, Unit Purchase Game Mode Basic rules + + + + Death match Domination battle royal Custom Rules of Engagement + + + + The player begins the game with the units accompanying his selected commander. The player also begins with some spending money so he can complement this starting force with further elements.
7.2.7 Shared Control 7.5.4 Random Containers In the options menu, the player can give shared control of his units to any other player. This is only possible within the same team, of course. The player gains full control of the shared units and can even use their hero to purchase units – in which case, funding will be deducted from the player that owns the commander. Armament and supply containers will be dropped randomly to random locations on the map at set time intervals. 7.
ROE DEFAULT Death Match + Dominations + 1. BOUNTY HUNT Battle Royale + + 2. SPONSORSHIP 3.REINFORCEMENTS + + 4. RANDOM CONTAINERS + + 5. ARMAGEDDON 6. SUDDEN DEATH 7. DANGER ZONE + 8. VIETNAM 9. CLAIRVOYANCE + 10.COUNTDOWN 11. PERMANENT FLAGS 12. CTF + + + + custom + + + + + + + + + + + + + 8. Co-Operative Mode In co-op mode, you can play the single-player campaign with a friend over LAN or Internet. Control is shared over all units and funding.
Soundtrack Supervisor Gábor “Mogyi” Mogyorósi HD Publishing • Marketing • Creative Services Lead QA Ferenc “MiKko” Mikola QA Krisztián “CRiX” Barnabás Tibor “qKaC” Patyi János “Viri” Virág Producer Vincent van Diemen Vice President of Marketing Koren Buckner Creative Director Michael Bannon Managing Director Mike Horneman Brand Manager Guy Welch Account Supervisor Caroline Wu QA & Product Manager Jasper Vis Vice President, Global Marketing Frank Matzke Sales and PR Manager Becky Walker Manager
Seth Leviste David Loya Keenan McCrary Haroon Piracha Jason V. Ramirez Joseph Ruzer Ryan Wiley Compatibility Requirements Group Supervisor Robert Fleischacker Compatibility Requirements Group Engineers Austin Kienzle Farid Kazimi Robbie Fenoglio Special Thanks 10. System Specifications • Partners Minimum Specifications Advanced Micro Devices Aegia Technologies Inc. The Boeing Company General Dynamics Land Systems Inc. General Atomics Aeronautical Systems Inc. Kohnke Communications Lockheed Martin Corp.
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B. The Program is licensed to you as a single product. Its component parts may not be separated for use on more than one computer. C. You are entitled to use the Program for your own use, but you are not entitled to: (i) sell, grant a security interest in or transfer reproductions of the Program to other parties in any way, nor to rent, lease or license the Program to others without the prior written consent of Licensor.
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