User Guide
Camping Out
When you are in the Maze, you are constantly subjected to the attacks of monsters.
Fortunately, you can make C)amp at any time that you are not fighting. When you
are in Camp, it is assumed that you have set up guards so that the monsters cannot
attack you. When you are in Camp, you may:
#)Inspect a member of the party. The display is the same as in the Training
Grounds and the Tavern, but you will have more options. All the options that are
available have been mentioned in Gilgamesh's section of the manual.
R)eorder the party. This option lets you choose which characters go in which
slots of the marching order. Obviously, someone has to be in the front of the
party and others (the lucky ones) can stand (or cower) behind them. Generally,
you should order the party so that the strongest and healthiest characters are in
the front and the spell-casters (and other weaklings) are in the back. Select which
characters go where by typing the number of the character you want in first
position, then the number of the character you want in second position, and so
on.
Remember your characters' weapon range when you are ordering your party!
Unless they have a short, medium or long-range weapon, they will not be able to
use the Fight option in combat if they are in the last three positions.
E)quip the entire party. This option is the same as the Equip option in #Inspect
except that it does it for every member of the party. This is convenient when you
have just bought a lot of equipment at Boltac's or when your party is just starting
out.
L)eave the Camp and enter the Maze proper. (GASP!)
105
Heart of the Maelstrom