User Guide
Priest Spells
Level 1 Priest spells
DIOS HEAL Type: Any time Affects: 1 Person
Dios restores from 1 to 8 lost hit points to a party member. It will not bring the dead
back to life.
BADIOS HARM Type: Combat Affects: 1 Monster
Badios inflicts from 1 to 8 hit points of damage upon a monster. It is the inverse of
Dios.
MILWA LIGHT Type: Any time Affects: Entire Party
Milwa causes a softly glowing magical light to accompany the party, illuminating more
of the Maze. The light lasts only a short time.
KALKI BLESSINGS Type: Combat Affects: Entire Party
Kalki reduces the AC (Armor Class) of all party members by one point, and thus
makes them harder to hit.
PORFIC SHIELD Type: Combat Affects: Caster
Porfic lowers the AC of the caster by 4 points. The effect lasts for the rest of the
combat.
Level 2 Priest Spells
KATU CHARM Type: Encounter Affects: 1 Monster/1 Group
(Combat/NPC)
When Katu is cast in combat, it attempts to charm the monsters, thus preventing them
from attacking the party. Any monster charmed will likewise be easier to hit. When
cast in non-combat situations (interactive encounters), the spell attempts to charm the
Non-Player Character (NPC) so that it regards the party in a friendly manner.
CALFO X-RAY Type: Looting Affects: Caster
Calfo permits the caster to determine the nature of a trap on a chest with excellent reliability.
MONTINO STILL AIR Type: Combat Affects: 1 Group
Montino causes the air around a group of monsters to stop transmitting sound, thus
preventing them from casting spells!
KANDI LOCATE DEAD Type: Camp Affects: Caster
SOUL OR BODY
Kandi gives direction of the person the party is attempting to locate and retrieve
relative to the position of the caster.
Level 3 Priest Spells
LATUMAPIC IDENTIFY Type: Any time Affects: Entire Party
Latumapic reveals the true names of all the monsters you meet. The effects of this
spell are long-lasting.
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Heart of the Maelstrom