User Guide

Afraid: Afraid characters will quake with fear at the sight of monsters,
making such characters less (None) capable and confident. Afraid
characters may even try to run away! If a character is scared enough, a
tiny field mouse will begin to resemble a huge, fire-breathing dragon
with grimacing teeth.
Asleep: Sleeping characters are incredibly easy to hit because they are
unable to avoid being struck. If hit, a sleeping character will take up to
double damage, but will wake up immediately. Of course, a sleeping
character cannot participate in combat.
Blindness: A blind character can't see what's going on and is more
susceptible to a hit because of this. Further, it's not likely he or she will
hit a monster without a lot of luck.
Dead: A dead character is exactly that - dead. He or she must be
resurrected by magical means. When a character dies, he or she loses a
point of vitality.
Insanity: An insane character is, at least for the time being, absolutely
nuts. For magical reasons, his or her brain has been scrambled like an
egg missing its side order of bacon. You'll have no control, whatsoever,
over the character.
Irritation: Like that scratch you can never seem to reach, your
characters will become preoccupied trying to quell an irritating itch. As
a result, they won't fight as well.
Nausea: There is a chance that a nauseated character may choke and
gag and be helpless for the remainder of the round. Should this happen,
the character will be an exceptionally easy target.
Paralyzed: Since the character can't move, even to fight, he or she is
very easy to hit and can take up to double damage from an attack.
However, there is a small chance the hit might just be enough to jolt the
character's system back into action.
Poisoned: As the poison seeps through the character's bloodstream, he
or she becomes sicker and sicker. Eventually, without an antidote or
some rest, the character will die. Sometimes poison is so potent, resting
will not cure it quickly enough; the character will die first, thereby
making the antidote absolutely necessary.
Stoned: Since your character is officially a statue, he or she can't do
anything but stand there and collect bird droppings. Stoned characters
are easy to hit, but it's difficult to penetrate their stone. Stoning might
be worse than death. Stoned characters lose a point of vitality, and
when cured of the stoning, they may be dead. When you resurrect the
dead character, he or she loses yet another point of vitality.
(none)
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Bane of the Cosmic Forge