User Guide

it again. In this way, should something happen to your fab six, you can resume play
with your party alive, happy and healthy from your save disk.
Gaining Experience Levels
After a few healthy encounters with monsters, your characters have gained some
experience points. When a character gets enough experience points, he or she gains an
experience level.
Gaining a level is a joyous occasion. On the screen, you will see your character’s
window and an announcement that he or she has gained a level. Following this, you
will automatically get all the news about changes in your character:
1. The statistics may increase (they can decrease too).
2. They may gain hit points and stamina.
3. Their Rank within their profession may change.
4. They may get a skill bonus to apply in areas of choice (Weaponry, Physical and
Academia). Remember to add points to your magic users’ area of proficiency:
Alchemy, Theology, Theosophy and Thaumaturgy. Otherwise, they may never
learn any new spells.
5. They may learn new magical spells and gain additional magic points.
In some cases, you may have survived such an amazing encounter that your character
will gain more than one level at a time. After its all over, you will return to normal
play. You may want to save that game after your character gains a level... just in case.
Non-Player Characters
Not all creatures within Bane of the Cosmic Forge attack your party. In fact, certain
creatures can be very friendly with the party. These creatures are called Non-Player
Characters (NPC). NPCs are just like your Player Characters. They have their own
lives, thoughts, statistics, items, etc. They also have great memories: "Ah, I remember
you," he says as he looks over your party. "Didn't you steal 100 gold pieces from me
last time you were here?" Wizardry (acting as a game or dungeon master) controls the
NPCs' movements, just as you make decisions for your own characters.
Each NPC relates to your characters individually and as a group. While some of your
characters may meet with his approval, others, because of their personality or a
mismatched karma, may not. If an NPC seems less than friendly toward one of your
characters, try approaching him or her with another.
When you meet an NPC, your party has several options available to them.
Talk
NPCs are typically talkative individuals. Most of them have lived in the world for
years, and are knowledgeable about its lore, its creatures and its mysteries. Although
they may not necessarily babble off all of their knowledge, they are willing to share
most of it provided you know what to ask. Here are some suggestions:
* Who are you?
* Have you heard any good rumors lately?
* Ask them about topics they mention or seem to be knowledgeable about.
* Use proper English: noun, verb and subject, etc.
* If it's a question you're asking, end the sentence with a question mark.
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Bane of the Cosmic Forge