User Guide

Mind Flay Cost: 18 Caster: PSI Affects: All Creatures
A concentrated tide of mental energy that conjures every fear and devastates the
creatures doing 4-16 points damage per power level plus potential insanity.
Magic Spells
Heal Wounds Cost: 4 Caster: PRI, Affects: 1 Character
ALC, PSI
Heals 1-8 hit points per power level. It will not cure lesser conditions, such as
blindness, or resurrect dead characters.
Make Wounds Cost: 3 Caster: PRI Affects: 1 Creature
Invokes divine powers to cause bodily harm and inflict 1-8 hit points of damage per
power level.
Magic Missile Cost: 4 Caster: MAG Affects: 1 Creature plus power level
Small but powerful missiles of magical energy hurled at an opponent doing 1-7 hit
points of magic damage per power level.
Dispell Undead Cost: 7 Caster: PRI Affects: 1 Creature plus power level
Attempts to dispell an animated and undead creature. The success depends on the
creature’s power relative to the spell’s power level.
Enchanted Blade Cost: 4 Caster: PRI Affects: Party
Magically enhances members’ weapons and increases the likelihood of a successful hit
on a creature. It also increases the chance a hit will penetrate the creature’s armor. The
duration and power are relative to the spell’s power level.
Blink Cost: 7 Caster: MAG, PSI Affects: Caster
Allows the caster to disappear for a brief time during combat, blinking in and out
sometime during each round. He or she will always reappear to execute normal
combat options. The duration of the effect is relative to the spell’s power level.
Magic Screen Cost: 8 Caster: MAG Affects: Party
Creates a magical barrier that attempts to protect the party from all spells cast at
them. The strength of the barrier is relative to the power of the creatures’ spells and
the level of the screen.
Conjuration Cost: 10 Caster: MAG, PRI Affects: Party
Summons creatures from the ethereal planes to fight for the party. The power and
number of creatures summoned is relative to the power level of the spell.
Anti-Magic Cost: 7 Caster: MAG Affects: 1 Group
Forms a magical barrier around the creatures that may cause their spells to fizzle out
or backfire. The barrier’s strength is relative to the power level of the spells cast and
the power level of the Anti-Magic screen.
Remove Curse Cost: 4 Caster: PRI Affects: 1 Person
Attempts to lift any magically cursed and stuck items from a character. Success
depends on the strength of the curse relative to the strength of the spell.
170
Bane of the Cosmic Forge