User Guide
When you have to enter a single key, you'll be asked to press a key; when more than
one key is required, you'll be asked to type what is required and press [ENTER]. The
only times you will be asked to enter more than one keystroke is when you are typing
the name of a character or spell, or answering a riddle.
On some computers, [ENTER] is called [RETURN].
If you are asked to confirm a choice, the program will ask you something like "DO
YOU WANT TO DO THIS ( Y / N ) ?". In this case, select the option you want and
press the appropriate key.
If the question or a menu contains a "#", the program expects a number key [1,2,3
etc.) as the answer.
Finally, in some menus you will see a graphic symbol that looks like a " " instead of
the ")" after the first letter of one of the options. This means that the option
containing it is the default option, which you can select by pressing [ENTER].
In describing the game, it will sometimes be necessary for us to use terms that may be
unfamiliar to you. Don't panic! These terms will be defined later on, usually in the
Adventuring section. If curiosity gets the better of you, a quick perusal of the
Glossary will help.
Getting Started
Starting the Game
Ah, to adventure! To begin Wizardry, just follow the following instructions.
1. From the Windows START/PROGRAMS mean select Wizardry and then the
scenario you wish to play.
2. Select (S)tart Game (Press [S]).
3. Ignore the program’s insistence to insert a scenario disk and simply press
[ENTER].
Note: Since the original Wizardry games were released on floppy disks, it was
important to make copies of the original disks to play on. These copies were
called “scenario disks”. These disks are not needed any longer, as the game is
running directly off your hard drive, where the hard drive serves as the scenario
disks.
Making a Scenario Diskette
This option is a left over from the good old days of floppy disks. Since you have
already installed the game from your CD-ROM on your hard drive, the game has
automatically created a Scenario Disc for you there. Therefore you can completey
ignore this menu entry. It does no longer work.
If all else fails, Read the Manual!
We can't overemphasize the importance of the instructions given in this manual. It's
possible to stumble through the game without reading it, but you'll probably be a lot
happier if you sit down with this book in front of you as you explore each aspect of
Wizardry. Studies at the previously mentioned university have shown that 99% of all
computer users read software manuals only after they have become hopelessly
frustrated. Please be one of the one percent who won't have to call us at 3 A.M. to
complain about losing their favorite characters...because you read the manual!
19
Proving Grounds of the Mad Overlord