User Guide
Gnome
RESISTANCES: Because of their high piety and
ancestry, Gnomes possess a resistance to magic spells.
In the underground caves of Wizardry, one might just
find whole groups of Gnomes in their natural habitat.
Typically keeping to themselves, Gnomes are sturdy,
strong, and agile creatures; their small stance can
easily fool opponents in combat. Gnomes are also
extremely pious individuals whose zest for learning is
virtually unequalled by any other race.
Hobbit
RESISTANCES: The Hobbit has resistance to Magic-
realm spells.
A sleek and tiny race, the Hobbit is a dexterous and
busy type able to maneuver its body (and especially its
fingers) into and out of the tightest situations. The
Hobbit is also well known as a charming
conversationalist and for its amazing friendliness and
hospitality. Hobbits with lesser inclinations frequently
use their silver tongues and quick fingers to help
themselves to goods and information.
Faerie
RESISTANCES: The Faerie’s long kinship with nature
provides resistance to magic spells.
The tiniest and most agile race in all of Wizardry,
Faeries are delicate and beautiful beings. Their small
size and lightning speed give them a naturally low
armor class. The Faerie is also one of the smartest
and friendliest creatures in Wizardry. Although not
much of a fighter, the Faerie can make an excellent
magic user or thief.
Lizardman
RESISTANCES: A lack of intelligence provides
resistance to mental spells, while its skin resists acid.
The Lizardman is a serpentine-type creature whose
origins are somewhat uncertain. Although it is
human-like in its ability to talk and walk upright, the
Lizardman is not intelligent or personable (actually,
others tend to avoid him). Its strengths lie in its
natural ability to fight… and win. Strong, fast, and
hearty, with a mind that thinks “kill, kill, kill,” the
Lizardman can be the perfect combatant.
177
Bane of the Cosmic Forge