User Guide

Alchemist
SPELLBOOKS: Alchemist
SKILL SELECTION
Weaponry: Wand & Dagger, Mace & Flail, Pole &
Staff, Throw
Physical: Scout
Academia: Artifacts, Mythology, Scribe, Alchemy
The weavers of magical spells, Alchemists aspire to bend the laws of the universe.
Although they are spellcasters, their traditions show them to be the mixers of potions,
and the diviners of spells. Using their high intelligence, Alchemists concentrate their
studies fully to this art, allowing them to learn its spells faster than any other
profession in Wizardry. Additionally, due to the nature of their spells, they need no
oratory and cannot be silenced.
Bard
SPELLBOOKS: Mage
SKILL SELECTION
Weaponry: Wand & Dagger, Sword, Axe, Mace &
Flail, Pole & Staff, Throw, Sling, Bow, Shield
Physical: Scout, Music, Oratory, Legerdemain,
Skulduggery
Academia: Artifacts, Mythology, Scribe, Thaumaturgy
The silver-tongued adventurer, the Bard enjoys a talent for song, entertainment, and
conversation. Additionally, their musical talents allow them to play the different
enchanted instruments found within Wizardry, casting a spell with each. Bards also
begin to study powerful Mage spells around the third level of experience.
Psionic
SPELLBOOKS: Psionic
SKILL SELECTION
Weaponry: Wand & Dagger, Mace & Flail, Pole &
Staff, Throw, Sling
Physical: Scout, Oratory
Academia: Artifacts, Mythology, Scribe, Theosophy
Concentrating on the wonders of the mind, the Psionic is a magic user who has
developed mental powers to a level no other profession can hope to possess. Their
spells have the ability to alter the mind, read it, and mess with it in general. They are
both clairvoyants and divinators, who focus all their energies on their mental and
magical abilities. Through this devotion, Psionics learn the mental spells faster than
any other profession.
181
Bane of the Cosmic Forge