User Guide

First, you will see your character’s portrait and below it, his or her name and
profession. To the right, Wizardry shows you the primary and secondary weapons
currently equipped; a plain hand indicates the character is using his hand as a weapon,
has no weapon at all, or is using a weapon that requires both hands.
Just beneath each character’s weapons is his or her current condition. With any luck,
your character will be OK, and therefore have no condition displayed. However, there
are many maladies within Wizardry that can affect characters in one way or another;
each is fully explained in the “Player Character” section of the manual. Should one of
your characters become so afflicted, the malady’s icon will appear.
The most important parts of your character’s icon are the three bars that indicate his
general well being. Each bar represents a percentage of the total amount of health,
stamina, and magic power available to the character.
The left (or red) bar in your character’s icon shows your character’s current health or
hit points remaining. If he or she gets hurt, the bar will drop. A quick healing spell can
restore your condition.
The middle (or yellow) bar reflects the character’s current stamina. As a character
becomes tired, the bar drops. A few hours of sleep can generally fix him up.
The right (or blue) bar rises and falls to show your character’s current, overall magical
power. As each spell is cast, the bar falls. An evening or two of sleep will rejuvenate his
or her spell power. A character who possesses no magical power will always be at
100% — but that’s 100% of nothing.
Movement
To move through the world of Wizardry, place the mouse cursor in the center area of
the Adventuring screen. The cursor will turn into an arrow. Click the mouse to move
in the direction of the arrow.
There are three methods of movement in Crusaders of the Dark Savant. Turn, Sidestep,
and Climb. Two of these methods, turn and sidestep, are available all the time and
directly through the arrows. The third method, climb, is available only when you see a
ladder you would like to climb up or a pit you would like to climb into.
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Wizardry Gold