User Guide
TURN: The top three arrows represent Turn movement. Turn allows your
party to turn in the direction of the arrow pressed or, for the arrow
pointing upward, advances your party one step forward. If you turn to the
right or left, you occupy the same space, but face in the corresponding direction.
SIDESTEP: The bottom three arrows represent Sidestep movement. Sidestep
allows your party to move over one space or backward one space in the direction
of the arrow pressed. Your party will still be facing in the same direction as you
were before taking the step. For example, if your party is facing North, and you
select the left arrow, your party would move one space to the left, but still face
North. Sidestep is very helpful when you are searching long walls or dense forests
for secret entrances.
CLIMB: A ladder or another object that can be climbed requires Climb
movement. When you come across a pit, for example, click on it, and down your
party goes. Be warned, however. before you go down into pits that are home to
who knows what, save your game.
Party Options
As you explore Lost Guardia, you will occasionally need to cast a spell, take a nap, or
use an item. Within the bar at the bottom of the screen, you will find icons for all
these options.
Use
Just like Use in a character’s review screen, this option allows you to put certain items,
like keys and potions, into action. To use an item, select the option, and a character
who has the item you would like to use. Wizardry will then ask you to select the item.
If the item you select has no particular use at that time, then “No Effect” will be
displayed. Other items, like books, can be used only when reviewing your character.
Spellbook
Shortly after your party stumbles through a patch of thorny roses, you might need to
cast a healing spell or two. Select the spellbook to do so. Of course, you may select the
spellbook to cast any spell - adventuring, healing, or even damage spells (if you want
to fireball a tree, but it’s not recommended). For more information on the spells
available and casting of spells, see the Magic Spells section of this manual.
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Crusaders of the Dark Savant