User Guide
Keys & Other Goodies
Sometimes you will need a special item or a key to open a door. If you happen across
such a door, and you think you have a key or a special item handy, select the Use
option to open it. Wizardry will ask you to select the character with the item followed
by the item itself. If you are successful, the door will open.
Forcing a Door Open
Stepping toward the door, your party prepares to smash it from its very hinges. As
soon as you press against the door, you will see the combined strength of your party
against that of the door. Green (light) shows the measure of your party’s strength. As
the party presses against the door, their strength grows and occasionally slips as the
struggle continues. Red (dark) indicates the strength of the door, its lock, and the
hinges that hold it in place. When the party’s strength exceeds that of the door, click
Heave to give it that final shove. You’re in! Eventually, if your characters strain long
enough, they will slump to the floor, entirely exhausted.
Of course, there’s always a chance that your final heave may be less that you expected
it to be. Unlike picking locks, if you fail to force the door open, it will not jam.
Knock-Knockin’ on the Door
If you can’t seem to find the right item, the door is jammed, or your thief isn’t doing
so well, there’s still a chance that you can open a locked door. Select the Spellbook
option. Next, choose a character who has the Knock-Knock spell. Cast the spell
(remember the power of the lock on the door when you are casting your spell), and
hopefully, if the spell power is enough, all of the monsters’ efforts to keep you out will
have been in vain.
Knock-Knock also works to open jammed doors. When you cast Knock-Knock, you
will see either “Success” or “Failure”. If it’s the latter, try increasing the power level.
However, if you see “Jammed”, it means you encountered a magically jammed door,
against which Knock-Knock is powerless. You will need a special item to open it - or
you may never get in.
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Crusaders of the Dark Savant