User Guide

Fireball Cost: 6 Caster: MAG Affects: 3 Creatures plus power level
Blazing fireballs that burn opponents and can do 2-10 hit points of fire damage per
power level.
Fire Shield Cost: 8 Caster: MAG Affects: Party
Creates a barrier impervious to fire that protects the party from fire-type spells.
Dazzling Lights Cost: 6 Caster:PSI Affects: 1 Creature plus power level
A spectacular display of various luminous effects causing victims to suffer one or more
maladies.
Fire Bomb Cost: 8 Caster: ALC Affects: 4 Creatures plus power level
An exploding, incendiary spell that does 3-9 points of fire damage per power level.
Lightning Cost: 8 Caster: PRI Affects: 3 Creatures plus power level
A bolt of electrical energy hurled at the opponents doing 1-10 hit points of electrical
damage per power level.
Prismic Missile Cost: 9 Caster: MAG Affects: 3 Creatures plus power level
Also known as Dancing Lights and Rainbow Rays, the various spectrums may affect
creatures in many different ways.
Firestorm Cost: 12 Caster:MAG Affects: Cloud
A sweeping cloud of fire that lasts for several rounds and burns all creatures within it.
Creatures affected, duration, and damage done all depend on the spell’s power level.
Nuclear Blast Cost: 16 Caster: MAG Affects: All Creatures
A miniature fusion bomb. This spell burns all creatures and does 5-25 hit points of fire
damage per power level.
Water Spells
Chilling Touch Cost: 2 Caster: MAG Affects: 1 Creature
A freezing blast of cold which does 1-6 hit points of cold damage per power level.
Stamina Cost: 2 Caster: PRI, Affects: 1 Character
ALC, PSI
Replenishes some of the character’s stamina keeping the character awake or allowing
him or her to go without sleep for a longer period of time. Amount of stamina
replenished depends on the power level of the spell.
Ter ror Cost: 3 Caster: MAG, PSI Affects: 1 Group
Evokes fear and terror in creatures and may reduce their ability to fight or cause them
to flee.
Weaken Cost: 4 Caster: MAG, PSI Affects: 3 Creatures plus power level
Physically drains the creatures, making them vulnerable to attack, causing them to
fight and react poorly, and lowering their resistance to map spells.
231
Wizardry Gold