User Guide
Mental Spells
Mental Attack Cost: 3 Caster: PSI Affects: 1 Creature
An invading pressure of thought swirling the creature’s brain and causing 1-7 hit points
of mental damage per power level and potential insanity.
Sleep Cost: 3 Caster: MAG, Affects: 3 Creatures plus power level
ALC, PSI
Causes creatures to fall asleep and prevents them from attacking the party members or
defending themselves from attack. Success and duration depends on the power of the
creatures relative to the power level of the spell.
Bless Cost: 4 Caster: PRI, PSI Affects: Party
Magically lowers the party’s armor class and enhances their chances to hit a creature
relative to the power level of the spell.
Charm Cost: 5 Caster: PRI, Affects: 1 Creature or NPC
ALC, PSI
Attempts to charm a creature to prevent it from attacking the party. Any creature
charmed will also be easier to hit. When cast in non-combat situations, the spell
attempts to charm an NPC so that it will regard the party in a friendly or at least
neutral manner for the duration of the encounter. The higher the power level, the
better the charm.
Cure Lesser Cnd Cost: 4 Caster: PRI, Affects: 1 Character
ALC, PSI
Attempts to cure a character of one of the lesser conditions: afraid, blindness, nausea,
and minor irritations. Success depends on the strength of the malady relative to the
strength of the spell.
Divine Trap Cost: 4 Caster: PRI, PSI Affects: Treasure Chest
Permits the inspector of a treasure chest to determine the elements of the trap with
great reliability by making the devices attached more readily apparent. The trap must,
of course, be inspected after Divine Trap is cast for the spell to be useful. Success of
the spell depends on the power and complexity of the trap relative to the spell’s power.
Detect Secret Cost: 5 Caster: MAG, PSI Affects: Caster
Opens the caster’s mind to anything that may be strange or out of place and allows
him or her to detect its presence within the party’s immediate area. The Detect Secret
eye will “blink” when the caster detects something. Duration and success of the spell
are relative to the spell’s power level.
Identify Cost: 8 Caster: PRI, PSI Affects: 1 Creature or Item
Attempts to reveal the true name of a creature or an item. Success depends on the
power of the creature or the cloak of the item relative to the power level of the spell.
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Crusaders of the Dark Savant