User Guide
The Adventurer's Inn
The Inn is where characters recover lost hit points and learn whether they have made
the next level of experience. Enter the Inn by pressing [A] at the main Castle menu.
Next, select a character who needs some rest & relaxation (R&R) in the same way you
would for the Trading Post.
Once you've checked a character into the Inn, you'll be able to look over the types of
rooms available. The more expensive rooms allow faster, but less economical, healing
of wounds.
Note: Age is important in Wizardry. Beyond the age of 50, you will become
more and more feeble until eventually you will not be good for much of anything
except chatting about the "good old days" before the invention of the wheel.
Therefore, you do not want to spend too many weeks in bed.
As you'll soon discover, certain spells can also be thrown on your characters which
will restore hit points without the trouble, expense and wasted time of a visit to
the Inn. But the Inn provides such medical services, even to those without spell-
casting friends, as long as you have the cash.
Select one of the room types. Each type restores hit points in return for a weekly fee.
Hits/points week Fee/week
Stables none none
Barracks 1 10
Double Occupancy 3 50
Private Room 7 200
Royal Suite 10 500
Need more money? You can also (P)OOL GOLD from your party. This strips all the
other party members of all their gold and gives it to the character in the Inn.
Once you have chosen a room, you will stay there until you are either fully healed or
have run out of money. A display will count up your hit points and count down your
bank balance. If the latter becomes alarming, you can check out early by pressing the
[SPACE BAR].
Making a Level
After any stay in the Inn, a check will be made to see if you have made a level.
Making a level is a joyous occasion. You'll see a declaration that you have attained the
next level of experience and get all the news about any changes to your character
statistics. Spell-casting characters may learn new spells. At the end of this sequence,
you'll learn how far away the next experience level is.
There's a chance you might qualify for more than one level per visit to the Inn. This
could happen if it's been a long time since you've had a good night's rest. If you
suspect this might be the case, stay an extra night in the stables.
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Proving Grounds of the Mad Overlord