User Guide

Only characters in the Castle may be added to the party. If you wish to resume an
expedition that was stranded in the Maze, use the (R)ESTART AN "OUT" PARTY
option of the utilities.
Balance your party. When first starting out, try a party of two fighters, a priest, a
thief, and two mages. This is the strongest party you can make using characters
with low experience levels.
Good characters will refuse to cooperate with evil ones; if you try to put them
together, you'll hear loud complaints.
Dead or otherwise incapacitated characters can be added to the party, although
you will be asked if you really want to do this.
Checking out your Characters
Before you enter the Maze, it is usually a good idea to check the "vital statistics" of
each character in your party. Here are a few things to watch out for:
If anyone is without full hit points, a stay in the Adventurer's Inn is advisable. You
may also wish to do this if you think anyone is ready to gain a level.
Characters who are incapacitated should be attended to at the Temple.
If you have some extra gold, a trip to Boltac's might be warranted.
Make sure that each character is equipped with the right items. That shiny new
sword you just bought is nothing but ballast unless you tell your character to
equip it!
Once you have placed the desired characters in the party, enter the Maze by going to
the (E)DGE OF TOWN and selecting (M)AZE as your destination. In a few moments,
you will be deposited in Camp.
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Proving Grounds of the Mad Overlord