User Guide
Creating your Team
Say, you look new around here. Has anyone shown you the sights yet? No? Well,
come along with me. My name's Hawkwind and I'm just getting ready to foray again.
Is this your first time as a team leader? No problem, just do as I tell you, and if you
get back alive, you'll know I told it right.
A greenie like you, no offense now, can hardly captain experienced adventurers, so the
only place to look for a team is to go to the Training Grounds which is right here, just
outside the Castle. You tell the Trainer what sort of companions you want along, and
he will do his best to see that the new trainees meet those requirements.
First you start with a fighter. You'll need several of those. Do you want to suggest a
name? Conan? Fine, but not really original. They will be your people after all when
you do this, so give them some persona of their own. Fred the Wonder Horse, now
that's original, but a little too long a name. Derf? Fred spelled backwards? You are
supposed to be his friend and leader. Sigh! Ok, Derf it is, and I wouldn't give him a
password. He will be among friends. Let's make him a dwarf with good alignment.
As a dwarf he has these basic statistics:
Strength 10
Intelligence 7
Wisdom 10
Vitality 10
Agility 5
Luck 6
Got your manual with you? Good. Check out the requirements for a Fighter. Needs
at least 11 strengths, right? He had 6 bonus points so let's distribute them. See, when
I add 1 to strength he becomes eligible to be a fighter. Now as to the rest of the
points, certainly agility needs to be increased so that Derf can swing well, I'll add 4 of
the points there. A fighter also can not have enough vitality, so I'll add the last point
there. Well, that's Derf. What do you think, should I use him? Ok. Now as to the
rest of the team, here's a really hot pro tip: make up your party out of two fighters, a
priest, a thief, and two mages. This mixture has the best chance for survival, and
believe me, in this madhouse, survival is everything!
Assembling your Party
Not bad, I got the trainees selected and only had to discard four failures who did not
meet the standards (their bonus points were too low to create the type of character I
wanted). I now have Derf; Thomas the Fair, a human fighter; Snatch, a hobbit thief;
Prior Sebastion, a gnome priest; and two elfin mages, Alfredo and Gabriella. I'll leave
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Proving Grounds of the Mad Overlord