User Guide

Age is simply how old your character is. After much adventure, your character
usually rests up in the Adventurer's Inn. Here, the characters may spend weeks or
even years to heal themselves! As your characters become older, they grow
feeble... this happens around 50.
Marks represent the number of monsters you have sent to the Grim Reaper.
Once again, Wizardry characters, at least the fighting ones, tend to compete for
the highest number of marks as it represents their worth to the party. It's a facet
of your characters that you'll come to take pride in, and is a sign of their
individual achievements.
RIP, of course, stands for "rest in peace," and portrays the number of times your
character has been delivered to the Grim Reaper! With the many ghoolies in the
Maze, it is unlikely that this characteristic will stay at zero, but if it does, consider
yourself a great commander!
Armor Class (AC) is a measure of how well protected your character is. Unlike
other measures in this game, the lower your character's armor class, the better.
For example, bare skin is AC 10. A Sherman tank is about AC -10. Eventually, as
your character finds or buys better equipment, the armor class will decrease.
Status describes what state your character is in. Not New York or California, but
a physical state of being. Most of the time your characters will be OK; in this
case, Wizardry will either show you the character's hit points when in full health,
or simply print "OK." However, they may be Asleep, Afraid, Paralyzed, Poisoned,
Stoned, Out, Dead, Ashes or Lost forever, to name a few.
Characters who are marked Out are lost somewhere in the Maze! Their status
may become OUT due to any of three causes: Obliteration (everyone was killed),
Starvation (Power failure or turning off the computer) or Vacation (using the
QUIT option while in the Maze.) OUT characters can be retrieved through the
"Restart an Out Party" option, explained in the Utilities section, or you may send
a rescue party in search of the character.
Hit Points (HP) show the exact amount of damage your character can endure
before death. For example, let's say your character had 10 hit points when in full
health. In the Maze, you encounter a monster who bashes the character one time
for eight points of damage! Your character's description would resemble this:
Character Name HP Status
Mr. Adventure 2 10
93
Heart of the Maelstrom