Electronic Template: Manual Cover, Version 4.0 (DOC-000566) File name: PS2ManualCover.eps For illustration purpose only. Use electronic template for specifications. Do not alter, change or move items in template unless specifically noted to do so.
SOCOM2 manual_rev1.qxp 10/30/03 4:22 PM Page 2 WARNING: READ BEFORE USING YOUR PLAYSTATION 2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals.
SOCOM2 manual_rev1.qxp 10/30/03 4:22 PM Page 2 1 THE ULTIMATE EVOLUTION IN COMBAT Now you are the commanding officer of a four-man SEAL fireteam. You will deploy on missions to neutralize terrorist threats from South America to Russia. Take on explosive urban firefights, breach hardened defenses, rescue non-combatants or capture terrorist assets. The success of each mission will depend on extreme stealth and the lethal teamwork that marks every SEAL operation.
SOCOM2 manual_rev1.qxp 10/30/03 4:22 PM Page 4 MEMORY CARDS A memory card is required to play SOCOM II: U.S. Navy SEALs both online and offline. Before playing online, a valid Network Configuration must be saved to the memory card using either the Network Adaptor Start-Up Disc or the SOCOM II Network Configuration utility. 2 To save game settings and progress, insert a memory card (8MB) (for PlayStation 2) into the MEMORY CARD slot 1 of your PlayStation 2 computer entertainment system.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 6 x Execute command d + directional button 1/2 Cycle through Weapons/Equipment d or x Select Weapon/Equipment 3 q Open/close tactical map Move map (Briefing Room) directional button or left analog stick Zoom map in/out (Briefing Room/in-game) right analog stick 1/2 Move map (in-game) left analog stick CONTROLS SEAL MOVEMENT AND ACTIONS Note: These are the default precision shooter controls. You can change controls on the Options Menu.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 8 LISTENING You hear three different types of communication during single player games: • Team member communications which include acknowledging your orders or giving situation reports including kills, warnings and personal status. • Objective status reports and new intel important to the mission. • Warnings when you drift out of the mission area. 4 USING THE HEADSET Note: SOCOM II: U.S.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 10 Run to SEALs run to a designated position. 6 THE COMMANDS (SINGLE PLAYER) MOVEMENT AND POSITION COMMANDS Use movement and position commands to specify exact positions or map coordinates. Using the Crosshairs as a Pointer Use the crosshairs to send team member(s) to a position or alert them to something at a specific location. Position the crosshairs on the point of interest and issue your command finishing with the word “Crosshairs.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 12 Bang/Clear Deploy a flashbang and clear the breached area. Breach Open door, deploy grenade and clear area on other side. ONLINE Connect to the Internet to play SOCOM II: U.S. Navy SEALs Online. You must be connected via broadband service (either DSL, cable modem or higher speeds) in order to play online. See “Playing the Online Game” on page 33.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 14 9 10 SINGLE PLAYER TEAM STRUCTURE AND MOVEMENT THE MISSION BRIEFING The Team you command consists of two elements: • Specter (You) and Jester are Able Element. • Wardog and Vandal are Bravo Element. View your mission orders, arm your team and start your mission from here. The SEALs in Bravo operate close together and execute your orders as a pair.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 16 3. Press the directional button 4/3 to display weapon/equipment choices. Press x to select the displayed weapon/equipment. 4. Press t or select DONE and press x to save your selections and return to Armory character selection. See the Online Armory for information about online weapon and item selection on page 37. 11 THE SINGLE PLAYER GAME SCREEN Crosshairs/Weapon Sight Use the crosshairs or other sights to aim weapons.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 18 KEEP TRACK OF MISSION OBJECTIVES Each mission has objectives established by SOCOM prior to deployment. Track the status of each mission objective here. The original objectives match those you see during the Mission Briefing, but additional objectives can be added. • Select an objective and press x to view an intelligence movie of the objective location with a brief set of orders. • A checkmark appears next to completed objectives.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 20 Body Carry Avoid discovery by hiding enemy bodies or downed teammates. 13 SPECIAL ACTIONS Special action icons appear at the bottom of the screen when some immediate task or item close by needs attention. For example: if there is a rifle next to a fallen enemy, a Special Action icon appears giving you the option to pick it up. • Press x to execute the highlighted special action.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 22 Use a Rifle Scope Press the directional button 1 to zoom in the scope on a rifle. Scope performance and power is different depending on the weapon in hand. You are a steadier shooter from a crouched or prone position. 14 USING WEAPONS Throw a Grenade To throw a grenade, press d to open the inventory, select a grenade and press x or d again to display the grenade sight. Use the right analog stick to set the trajectory of the grenade lob, then press r.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 24 15 16 SINGLE PLAYER MISSION SUCCESS SINGLE PLAYER MISSION FAILURE The success of your mission is measured by several factors. Perfection for any factor is 100% for completing all objectives. You are graded from A to F. STEALTH One thing that makes SEALs deadly is their ability to strike undetected. Each time your team is discovered and the enemy communicates your presence to others, you lose points for stealth.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 26 17 18 THE PAUSE MENU SOCOM II ONLINE Press w to pause gameplay and display the Pause Menu. Press x to change a setting or select an option. Turn ON/OFF. For more intense combat, select ONLINE from the Main Menu. Team up with other SOCOM II: U.S. Navy SEALs players and compete as a SEAL unit or a Terrorist force. • A memory card (8MB) (for PlayStation 2) with a valid network configuration is required to play online.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 28 3. Select EDIT NETWORK CONFIGURATIONS to start the Network Configuration application. • Press the Directional button 1/2to highlight a menu option, then 3 to accept settings and advance to the next screen. • If you change your mind about a setting, press the directional button 4 or c to return to the previous screen. 4. Select ADD SETTING and select MEMORY CARD Slot 1 or 2. 5. Select Hardware. Select SCE/ETHERNET (NETWORK ADAPTOR).
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 30 Teammates This shows you a list of your teammates. After selecting a teammate you have the option to either mute his voice chat or enter a vote to remove that teammate from the game. Messages These are customizable messages you can direct to teammates. Note: Customize Tactical and Taunt messages by selecting Options on the SOCOM II Online screen and selecting SETUP MESSAGING or SETUP TAUNTS.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 32 21 PLAYING THE ONLINE GAME ONLINE MISSION TYPES As you cycle through Game Lobbies on the Briefing Room screen, check under Game Details on the lower left side of the screen. The mission type appears at the top of the list to help you decide which game to join. Breach SEALs attempt to break through barriers and destroy key targets in a terrorist stronghold. Terrorists use their fortifications to prevent the SEAL incursion.
SOCOM2 manual_rev1.qxp 10/30/03 4:23 PM Page 34 FINDING A GAME 1. Start your search by selecting a Universe on the Select Universe screen that appears as soon as you connect. If a Green light appears next to the Universe, it is online. 2. Connect and select YES on the User Agreement Screen to enter the SOCOM II Online Screen. From this screen, you have two options for finding a game. Join manually (Browse through Briefing Rooms and games) 1. Select BRIEFING ROOMS and make a room selection. 2.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 36 THE GAME LOBBY Prepare for battle and view the SEAL and terrorist forces. Players with a green dot next to their name have signaled they are ready to play. Those with red dots have not. Armory Customize your character’s appearance and weapons loadout. First, press the directional button 4/3 to highlight the character you want. Press x to view your weapon/equipment loadout. Watch Game Spectator Mode is a great way to watch an online game.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 38 FRIENDS LIST The Friends List helps you chat with other online players or see online status of friends and find their location. Access FRIENDS from the SOCOM II Online Screen after you are logged in. Crosshairs Use the crosshairs to aim your weapon or point to a teammate to view their health. • Crosshairs turn green when aimed at friendlies. • Crosshairs turn red when aimed at a hostile. • Crosshairs can change depending on the selected weapon.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 40 CREATE YOUR OWN CLAN Create and manage a clan of fighters. 1. On the SOCOM II Online screen, select CLAN to open the Create Clan screen and press x (or ENTER on a USB keyboard) to open the virtual keyboard. Create a name for your clan. 2. Select CREATE CLAN. Managing Your Clan Once your clan is created, anytime you select CLAN on the SOCOM II screen, clan management options will appear.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 42 CREDITS Zipper Interactive, Inc.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 44 23 ARE YOU INTERESTED IN A SEAL CAREER ? DO YOU HAVE WHAT IT TAKES TO WEAR THE TRIDENT OR SWCC PIN? THE REAL WORK—FIND, FIX AND FINISH he terrorist attacks on America September 11, 2001 and the escalation of large-scale, indiscriminate attacks worldwide demands that the U.S. military adapt to this new kind of war being waged.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 46 advanced force operations, gathered perishable intelligence and provided eyes on target to positively “find” the enemy and destroy more than 500,000 pounds of explosives and weapons. NSW forces exploited tactical intelligence and conducted timely operations to “fix and finish,” and capture or eliminate the terrorist threat.
SOCOM2 manual_rev1.qxp 10/30/03 4:24 PM Page 48 (g) Violating any local, state or national law including but not limited to laws related to copyright, trademark, defamation, invasion of privacy, identity theft, hacking and the distribution of counterfeit software; (h) Using a cheat code or cheat device. For a detailed explanation of the SCEA policy on cheating visit www.us.playstation.com/onlinecheating.
Electronic Template: Manual Cover, Version 4.0 (DOC-000566) File name: PS2ManualCover.eps For illustration purpose only. Use electronic template for specifications. Do not alter, change or move items in template unless specifically noted to do so.