User Guide

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View your mission orders, arm your team and start your mission from here.
OVERVIEW
This summarizes your orders with a general mission description, including
intelligence, target specifics, and diplomatic concerns.
MISSION DETAILS
Read this for additional intel gathered by intelligence agencies or people at the
mission location. You may also learn of informants or agents within the op area who
can help your fireteam accomplish the mission.
OBJECTIVES
These objectives appear in the order that they should be executed. You will be
notified of additional objectives by SOCOM as they become necessary.
MAPS/INTEL
View the mission area and/or other important intel for the mission.
• Pan with the directional button or left analog stick.
• Zoom using the right analog stick
1/2.
ARMORY
Your team is already armed with default weapons.
However, you can review or change weaponry
and equipment for any fireteam member here.
Change weapons and items for a single SEAL
element or the entire team.
1. Select the fireteam, element or individual SEAL.
2. Select PRIMARY (rifles, machine guns),
SECONDARY (pistols) or EQUIPMENT (includes
grenades, ammo, mines, explosives and rocket
launchers).
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The Team you command consists of two elements:
• Specter (You) and Jester are Able Element.
• Wardog and Vandal are Bravo Element.
The SEALs in Bravo operate close together and execute your orders as a pair. You can
send them almost anywhere in the op area, giving you flexibility in suppression of
enemy forces, ambushes and extraction of personnel.
You can send Jester a short distance from you to execute some orders, but one of
his primary jobs is to cover you, so he will never travel too far from your position. If
you move away from his position, Jester always joins up with you.
OTHER SPECIAL FORCES
During certain missions, your Bravo Element will be replaced with special forces
from other allied countries.
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SINGLE PLAYER TEAM
STRUCTURE AND MOVEMENT
10
THE MISSION BRIEFING
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