User Guide

WALKTHROUGH OF AQUAMARINE BAY
(WARNING! READ ONLY IFSTUCK)
Aquamarine Bay is the first level of Ecco the Dolphin, and is designed to provide you with an introduc-
tion to the basic elements of the game. This walkthrough will help you achieve this goal quickly.
The Instructor
At the beginning of this level, Ecco who is facing north, is greeted by the Instructor, who will challenge
him to learn about the basics of maneuvering. Simply perform each maneuver the Instructor calls for;
once each maneuver has been performed, ping the Instructor with Ecco’s sonar (Button X) and the
Instructor will ask for a new maneuver to be performed. Go through this series, and then begin your
exploration of Aquamarine Bay. If you have any difficulty with the moves, consult the Control section of
this manual.
The Undersea Landscape
Aquamarine Bay is enclosed on the north, west, and south; the open ocean is to the east, but it is inacces-
sible due to extremely strong ocean currents. There are numerous undersea rock-forms: spires, arches,
and boulders. The sandy bottom has one unusual feature you should immediately take note of: a long
“road” of small pink-gray rocks. This road runs nearly the length of the bay, and can help novices by
providing a landmark by which to navigate. There are two spires that jut above the waters surface; both
are on the eastern edge of the bay. In the far northwest corner of the bay is an old, sealed entrance to
Atlantis. You cannot open it, but it provides another landmark by which to navigate.
The Coach
Another of the dolphins in Aquamarine Bay, this blue dolphin with a gold stripe will provide challenges
for you, in the form of a game called “Fish Fetch”. This entails finding the appropriate type of fish the
Coach asks for, then being the first to return to him with it. Winning the Fish Fetch game yields the first
Vitalit Crystal (see next page).
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VITALIT CRYSTALS
These crystals add to Ecco’s overall health through the course of the game. They incrementally increase
the length of Ecco’s health bar. The number of Vitalit Crystals varies on each level; you can check the sta-
tus of your collection on the current level by pressing the START Button. If you wish to see how many
crystals you have collected over the course of the game, highlight the menu item “VITALIT” and press the
A Button. It is not necessary to collect every Vitalit crystal in the game, but it will make your life much
easier as you advance through the more difficult levels.
GIFT CRYSTALS
These crystals activate the Gifts that Ecco has acquired
(see“The Gifts” section, on previous page). Until you
have obtained the appropriate gift, Ecco cannot use
these crystals. Once the gift is obtained, simply swim-
ming into a gift crystal lets Ecco use the gift.
INFORMATION SHARDS
These brightly shining
crystals are spawned by
the Guardian to assist you
in your quest. They provide
instruction to Ecco, and
although the clues they
provide may seem vague,
they can be invaluable, and
will help Ecco on his quest.
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