User Guide

LINK MODE -
Two Players
By using two PlayStation
®
game consoles, two monitors, two Bushido Blade 2 Discs and a Link cable
(sold separately), you can enjoy the ultra-realistic Link Mode. There is a special stage for this mode.
HOW TO START LINK MODE
Make sure the PlayStation game consoles are turned off. Connect each end
of the Link cable to the Serial I/O port on the back of each PlayStation
game console. Insert one Bushido Blade 2 Disc into each PlayStation game
console and close the Disc covers. Turn on the PlayStation game consoles.
Choose the Link Mode on each PlayStation game console. After both players
have chosen their characters and weapons, either player can select the
battle stage. A POV game in Link Mode will begin.
OPTIONS
MONITOR Select either Color or Black & White.
DIFFICULTY Select the difficulty level.
MUSIC Select OFF to turn off the music and hear only
the sound effects.
MEMORY CARD Save and load data.
KEY CONFIGURATION Change the
button,
button,
ç
button and
button configurations.
If you choose
<
Default
>
, the configurations will return to those described on
pages 3 and 4. If you choose
<
Custom
>
, the configurations will return to the
ones previously set. Select
<
Exit
>
to return to the Option Menu.
13
Game Modes
GROUP BATTLE MODE -
Two Players
A group tournament using bamboo weapons. First, select the number of
entries on each team, point system and time limit. Then, choose a
school to set up a team. (When a player chooses a school, the opponent’s
school will be selected automatically.) Select the order of the characters and
weapons they will use. The same weapon cannot be chosen twice.
GROUP BATTLE MODE RULES
1. A hit that counts as a fatal hit using real swords will count as one point (Ippon). Any hits short of
that will not count.
2. Sub-weapons and Karami-Waza (Special Moves) cannot be used. (See page 14)
3. If players have set up the tournament for one-point matches, the player who gets a point first will
win the match. If players set up the tournament for three-point matches, the player who gets two
points first wins the match.
4. If a player steps out of the white line, falls or hits at the same time, the match will start over. If a
player intentionally steps out of the white line, a warning will be issued.
5. If a player is given two warnings, the opponent will get a point.
6. If time runs out, the player with the most points will win the match. If both players have the same
number of points, then the player with fewer warnings will win. (The winner will earn a point for
having fewer warnings.) If players have the same number of points and warnings, the match will
end in a tie.
7. When all matches are completed, the side that won more matches will win the tournament. If the
number of wins are the same, the side with more points will win the tournament. If the points are
the same, the tournament will end in a tie.
12
Game Modes