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T el co in D qu pr CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL. The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
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ii The Utility section 5. 14 The Style Tempo 5. 16 Examples of how to use the Styles 5. 18 ○ • 6 Disk 6. 1 Load operations - Play a Song or MidiFile direct from disk 6. 5 Loading WS and CD compatible files 6. 11 Save Operations 6. 14 Utility functions 6. 21 General disk handling information 6. 26 Precautions to observe when using WK3 disks with a computer 6. 28 • 7 Songs 7. 1 Selecting and playing back Songs 7. 2 Song Playback 7. 3 Displaying lyrics 7. 8 • R • 8 Song/Styles 8.
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i ○ • 15 Edit DSP effects 15. 1 How to edit an effect 15. 1 The Reverb parameters 15. 4 The Effects parameters 15. 4 Reverb/Effects tables 15. 6 • 16 User Style recording 16. 1 Recording User Styles 16. 3 Programming the User Style Performance 16. 7 • 17 Song/Style Recording 17. 1 Recording Song/Styles 17. 2 Programming the Song/Style Performance 17. 6 • 18 Song Recording 18. 1 Recording Songs 18. 2 Programming the Song Performance 18. 6 • 19 Sequencer Edit 19. 1 Quantize function 19. 2 Clear function 19.
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ii ○ SPECIFICATIONS • • WK3 features an on-board Two Digital Effects Processors, controlled in real time, enrich the sound with effects (reverbs and modulations). Each Performance can store its own effects configuration and an editor is available to create user-effects which are stored in the Performances. Polyphony & multitimbricity Maximum polyphony: 64 voices . Multitimbricity: 16 parts (Song mode) or 8 parts (Style mode). Each part is assigned to a track.
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i ○ IMPORTANT INFORMATION 1. The WK3 should contain the following items from the factory: a) Instrument; b) 3 Floppy disks (2 Operating System (OS) -Disks, 1 Demo); c) Owner’s manual. A c 2. When contacting your retailer or authorized Generalmusic technical assistance centre, always provide the model name and serial number of your instrument (found on the identification plate). Generalmusic on Internet: http://www.generalmusic.
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v ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ vi Introduction Downloaded from www.Manualslib.
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○ GENERAL SAFETY INSTRUCTIONS Power source • Be sure that your local AC mains voltage matches the voltage specified on the name plate before connecting to the mains. • DC power cannot be used to power this instrument. • If the instrument is to remain unused for long periods of time, remove the power cord from its wall outlet. For safety purposes, remove the power cord in cases of storms with lightning. Handling the power cord • Never touch the power cord or its plug with wet hands.
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1 ○ PLAY AND RECALL KEYBOARD SOUNDS IN REAL TIME 1 1. Play on the keyboard. You will hear the “Piano” sound play across the full keyboard extension. The group of Keyboard Activators (Upper 2, Upper 1, Lower) shows Upper 1 selected (led on), indicating that the UPPER 1 keyboard section is active to play. The current keyboard mode is set to SPLIT MODE and the Upper 2 and Lower keyboard sections are enabled for activation. < --------- SINGLE SOUND (Upper 1 or Upper 2) --------- > 2 2. Press UPPER 2. 4.
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1 ○ PLAY KEYBOARD SOUNDS WITH AUTOMATIC ACCOMPANIMENTS (STYLES) 1 A Style will already be selected but you can select another Style in the following manner: 1. Press SINGLE TOUCH PLAY. The ARRANGE ON/OFF and ARRANGE MEMORYbuttons will activate. 2. Press a Style Group button in the SONG/STYLE GROUPS (8 Beat, 16 Beat, etc.). ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 2 ○ © Note: Avoid pressing the User, Song/Style and Real Song buttons for the time being.
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1 ○ PLAY WITH EFFECTS OR BYPASS THEM One or both effects buttons in the Digital Signal Processor will be active (led on), showing that the current Performance is being processed by one or both effect types (Reverb and/or Mod/ Delay Effect). You can temporarily modify the way in which a Performance or Style is processed by changing the On/Off configuration of the Reverbs and Effects buttons.
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1 ○ REGULATE THE GENERAL EFFECT VOLUMES AND ACTIVATE LOUDNESS 1/2 It is possible to regulate the general effect volumes to suit the surroundings and activate the Loudness function. Although each Performance recalls appropriate effect volume settings and mixer settings for each track, a general setting can be applied to render the effects more or less intense with a single command.
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1 ○ Demo Listen to the Demo Styles You can listen to the automatic playback of your WK3 to get an idea of what the instrument is capable of doing. The Demo Styles can be played back in any operating mode. Initially, set the instrument’s Master Volume control to about the half way mark. 1 1. Press the DEMO button. 3. The 2x40 backlit Liquid Crystal Display (LCD) shows three Styles to choose from and the “ALL” option. 2. Select a Style or the “ALL” option. 2 Use the corresponding Function buttons.
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1 ○ 4. Rotate the DIAL to select a WK3 Song or Midifile. Scroll through the files and select a Song or Midifile. 4 5. Press START/STOP to start the playback. The message “Wait!!” appears for a few seconds then playback begins. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © Note: If you press Escape during the “WAIT!” period, you can abort the Direct play function. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 5 ○ 6. To stop the “direct” playback at any time, press START/STOP.
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1 ○ 4. Press START/STOP to start the recording. A metronome will beat time (drum sticks). You will have a one measure (bar) lead into the recording to get ready. 4/5 5. Start playing after the one bar lead. Any notes you play during the lead-in will not be recorded. 6. When you have finished recording the Drum track, stop the recording with START/STOP. The metronome continues to beat time and the led of the recorded track in the sequencer continues to flash.
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1 ○ SAVE THE SONG TO DISK Although WK3 retains user-programmed data in RAM after turning off, thanks to the batterybacked RAM, you can save the recorded Song to floppy disk for future use and restore WK3 to the factory-set conditions. 1 The «Disk» chapter also details how to save a WK3 Song as a Standard MIDI File. 1. Have an empty disk ready and insert it into the disk drive. 6. Read through the «Disk» chapter of the User Guide to learn how to prepare a new disk. 2/3 2. Press DISK. 3.
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2 ○ Front panel display control panel speaker & tweeter MIC MASTER DRUMS LINE VOLUME ACC. 2 ACC. 1 BASS LOWER ACC. 3 UPPER 1 UPPER 2 UPPER PAGE 1 2 UPPER 2 CHORDS / MEASURES TEMPO TEXT UPPER PAGE MIN US. TRAD. F 1 F 3 F 2 F 4 F 5 3 DANCE 1 LATIN 1 FUNK TRAD. 2 ROCK TRAD. 1. 4 11 12 ACC. 1 CLEAR ACC. 2 M. TRACK SEQUENCER 5 6 13 ACC. 3 COPY HOLD DISPLAY UPPER 7 14 15 LOWER 1 F 8 F 7 F 6 BASS QUANTIZE REW 8 16 TRACK SELECT UPPER 2 UPPER 1 FF CHORD/ COM.
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2 Control panel (central section) ○ 8 PAGE TEMPO UPPER 2 CHORDS / MEASURES UPPER 2 10 11 LOWER PERFORMANCE LOWER UPPER 1 UPPER 1 ARM TY PAGE 13 F 1 HOLD DISPLAY 14 F 2 P erf. 1 CK STYLE LO F 3 Perf. 2 F 4 Perf. 3 Perf. 4 9 F 5 F 6 F 7 F 8 UPPER Perf. 5 Perf. 6 Perf. 7 Perf. 8 UPPER 1 12 16 RF. STORE PE PERFORMANCE GROUPS 15 b ENTER TRANSPOSE LOWER TEMPO OCTAVE DATA 17 18 KEY START / CONTINUE ARMONY TYPE VAR. 1 VAR. 2 VAR. 3 VAR.
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2 ○ Front Panel (buttons & controls) • R • ul 1. SLIDERS T vi th MIC/LINE. Controls the volume of the signal fed into the Mic/Line Input (operational with the optional Audio/Video Interface only). 5 DRUM, BASS, ACC1, ACC2, ACC3, LOWER, UPPER2, UPPER1 sliders. Independent volume controls for the keyboard sections (Upper 1, Upper 2, Lower) and Style Tracks (Drum, Bass, Acc1, Acc2, Acc3). MASTER VOLUME. Regulates the overall volume of the entire instrument (speakers, headphones and outputs).
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2 ○ • LEDS 1 - 16, TRACK SELECT: Activators for tracks 1 - 08 and 9 - 16 for multi-track recordings (Songs). TRACK SELECT toggles between the first and second set of 8 tracks. • FF, REW: Fast forward (FF) or “rewind” (Rew) buttons for Songs and Song/Styles. • QUANTIZE, CLEAR, MASTER TRACK, COPY: buttorn which activate sequencer editing tasks. • TEXT: pressing this button (led on) displays Song Lyrics (active for Songs with a Lyrics track only). POWER On/Off switch to turn WK3 on and off. HEADPHONES 23.
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2 ○ Rear Panel (Connections) 1. AUDIO/VIDEO INTERFACE (OPTIONAL) 6. MIDI • VIDEO (RGB, SVHS): RGB/Composite Video port to connect an RGB monitor or domestic television. SVHS/Composite Video port outputs SVHS signals. For Europe, WK3 is set for the PAL standard while USA requires WK3 to e set for the NTSC standard (in Edit General). (operational only with the optional Audio/Video Interface).
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3 ○ STYLE LOCK and SINGLE TOUCH PLAY buttons The sounds that are recalled by selecting Performances or Styles are governed by the status of the SINGLE TOUCH PLAY and STYLE LOCK buttons. Single Touch Play SINGLE TOUCH PLAY led on: Selecting a Style recalls the sounds of the auto accompaniment track and relative patterns, as well as the appropriate keyboard sounds for the selected Style. Memorised Tempo data is also recalled (if Tempo Lock is off).
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3 ○ Song/Style Performance Song/Style Performances are associated to the Song/Styles and are stored in the Song/Style button of the STYLE/SONG GROUPS. Song/ Style Performances recall the arrangement sounds, the chords that trigger the Style arrangement patterns and the recorded keyboard sounds. These Performances cannot be accessed from the PERFORMANCE GROUPS; they are accessed for editing purposes by pressing the PERFORMANCE button in the EDIT PERFORMANCE section.
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3 ○ Connections This section takes a brief look at the types of connections that can be achieved using the rear-panel sockets. INPUT - (LEFT-RIGHT/M + VOLUME & MIC/LINE + GAIN) Left - Right/M + Volume MAINS POWER Connect the supplied power cable to the rearpanel mains socket and the other end to a suitable wall outlet. Be sure to read all saftey instructions regarding electrical connections and shock hazards at the beginning of the manual.
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3 ○ COMPUTER WK3 can be connected directly to a computer by means of the COMPUTER connector. This connection is alternative to MIDI; both types of communication are not permited simultaneously. APPLE MACINTOSH mini DIN, 8-pin, male 678 It is not possible to use the COMPUTER and PEDALBOARD connectors at the same time (see «Edit General»).
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3 ○ The Display THE MAIN “DEFAULT” DISPLAY The main display activates every time WK3 is turned on. The term “default” is also used to indicate the power-up status. This type of display always shows the sounds assigned to the keyboard sections (Upper 1, Upper 2, Lower), regardless of their active/mute status.
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3 ○ EDIT PAGES The term “pages” is used here because Edit environments offer parameters spread across more than one “window”. The pages are scrolled with the PAGE + and PAGE – buttons and each page is identified by a respective number and name of the selected parameter. Edit pages differ from one another but they have a series of parameters in common (in abbreviated form) on the bottom line arranged in correspondence with the Function buttons.
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3 ○ MODIFYING THE PARAMETER VALUES The value or status of a selected parameter can be changed with the Dial. For On/Off situations, the corresponding Function button toggles between the two states. In many situations, the Sliders F1…F8 can be used to change parameter values without having to select the parameter beforehand. Modifying parameters with the DIAL Change the values of the selected parameter by rotating the DIAL (TEMPO/DATA).
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3 ○ Inserting measures In Song/Style and Song modes, as an alternative to the Fast Forward and Fast Reverse functions, you can pass directly to any measure (bar) of a Song in memory by specifying the measure number in an appropriate “active zone”, activated in the Song/Style and Song display by pressing both FF and REW buttons at the same time. The required measure number is then specified using the black keys on the extreme right of the keyboard.
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4 ○ SOUNDS & THE KEYBOARD MODE The keyboard sounds can be configured in several different ways by means of the Keyboard Activators. The various configurations obtained are determined by the current Keyboard Mode. The Keyboard Mode has two settings to choose from: FULL and SPLIT (set in Arrange Mode/ Split). FULL MODE When Full Mode is set, the Upper 1 and/or Upper 2 keyboard sections can play over the whole keyboard range while the Lower section is disabled.
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4 ○ Selecting Sounds There are two ways of selecting Sounds: • By pressing a SOUND GROUPS button and assigning a sound to the selected track of the current Performance. • By selecting a Performance or a Style (see the Style chapter) to recall a combination of sounds. Along with the sounds, the keyboard modes, effects and performance parameters also change. 1 A 2.
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4 ○ ASSIGNING SAMPLES TO THE TRACKS If you have loaded some Samples into the backed Sample-RAM, or have captured a sample*, you can assign a sample to any track using the same method as that used to assign a Sound, as described on the previous pages. 1 UPPER 2 LOWER UPPER 1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ UPPER 1 UPPER 1 PERFORM. OR ○ 1. Select a keyboard section or any other track.
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4 ○ DISPLAY HOLD If you want to carry out multiple selections without closing the selection window, use the Display Hold function. This function can be selected before or after selecting a Group button. 1 DISPLAY HOLD 1. Press DISPLAY HOLD. The led of the button turns on to indicate the activation of the function. 2. Select a GROUPS button (SOUND, PERFORMANCE or STYLE/SONG GROUPS) followed by the required element shown in the selection window.
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4 ○ How to modify the Performances WK3 contains 64 user-programmable Performances stored in ROM memory. 32 of these are factory-programmed to recall various combinations of keyboard sounds (maximum 3) for real time playing. The remaining 32 are “empty”, ready to receive user-programmed data. This section describes the most common changes you can make to the Performances.
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4 ○ CHANGE THE TRACK STATUS The keyboard sections (Tracks 6-8) of a Performance can be either in the active or mute status. An active track can play, while a muted one cannot and can no longer receive MIDI messages. (Via MIDI, WK3 is 16 part multi-timbral, regardless of the current playing mode). T ri P It is possible to toggle between the active and mute status in order to instantly add or remove a keyboard sound while playing.
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4 ○ TRANSPOSING THE TRACKS (BY SEMITONES) 1/2 PERFORM. PAGE The Performance tracks can be individually transposed in semitone steps using the “Section Transposer” function in «Edit Performance». The range over which a section can be transposed is ± 24 semitones (2 octaves) and the settings can be stored to the Performance. 1. Press PERFORM. in the EDIT PERFORMANCE section. PAGE 3 2. Press PAGE + to enter the SECTION TRANSPOSER on page 2. 3.
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4 ○ ADDITIONAL PERFORMANCE MODIFICATIONS Performance programming covers a far wider range of parameters than those discussed in the previous pages. The four buttons of the EDIT PERFORMANCE section each provide a set of parameters that are discussed in greater detail in the EDIT PERFORMANCE chapter of the Reference guide. The table below lists brief descriptions of all the functions and parameters available in the Edit Performance section.
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4 ○ STORE PERFORMANCE Use the STORE PERF button to save all modifications to the current Performance, to create a new one and to change the Performance name. If you fail to save your modifications, they will be irremediably lost when you select another Performance, or re-select the same one. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © NB: The Store Performance operation memorises all modifications made to the keyboard tracks as well the Style tracks.
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4 ○ SAVE CHANGES TO A DIFFERENT PERFORMANCE (OR CREATE A NEW ONE) 1 STORE PERF. 1. Press STORE PERF. The «Performance Store» window opens showing the current Performance at the centre and the destination Performance at the “TO:” location. Performance numbers 1…8 correspond to Perf Group 1, 9…16 to Perf Group 2 and so on..... 2 TEMPO DATA 2. Rotate the Dial to select the Performance destination. A Style-Performance can be memorised to any Performance slot. 3.
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4 ○ RESTORING THE ORIGINAL PERFORMANCE SETTINGS Using the “Restore Original Perf” command (in «Edit General») it is possible to cancel all the changes made to all Performances and to restore the original settings that reside in the flash-ROM. 1. Press GENERAL (close to the Edit Performance section) to open «General» edit page. 2. Press PAGE+ repeatedly or hold the button until you reach page 6 to open the “Restore Original Block” window. 1 GENERAL PAGE 2 3.
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5 ○ Selecting Styles You can choose to select Styles and recall appropriate keyboard sounds automatically (option A), or select Styles without changing the keyboard sounds (option B). 4. OPTION A: RECALL KEYBOARD SOUNDS AUTOMATICALLY 1 SINGLE TOUCH PLAY ARRANGE ON / OFF LOWER MEMORY 1. Press SINGLE TOUCH PLAY (led on). This buttons assigns all the sounds memorised in the ROM Style Performance to all the tracks. The Arrange On/Off and Arrange Memory buttons also activate automatically. 3. 2.
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5 ○ RECALL STYLES BY SELECTING THE PERFORMANCES The Performance Groups memorise the status of the instrument when the STORE PERF button is pressed, therefore they can also store the Style and Variation selected at the time of saving. 4. When a Performance is selected with STYLE LOCK off, a Style and a Variation can also be recalled.
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5 ○ The Style controls The group of buttons under the Tempo/Data Dial is dedicated to the control of the Styles and to the selection of the Variation, Intro, Fills and Ending. KEY START can be deactivated by: • • • pressing START/STOP to start accompaniment. pressing ENDING while the accompaniment is running. pressing KEY START once more. START/STOP Starts or stops the Style arrangements. Also starts a Song/Style or Song.
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5 ○ The Automatic Styles section This section enables the Style arrangements and provides functions which simplify Style playing. ARRANGE ON/OFF ARRANGE MODE/SPLIT This button gains access to the several options associated to the Styles: Mode, Bass to Lowest, Split (page 1); When ARRANGE ON/OFF is on (led on), all the accompaniment tracks of the selected Style are enabled. If this button is off, only the Drum track of the current Style will play after the start.
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5 ○ SPLIT - programme a new split point This option allows you to set a new split point (default B3). This allows you to change the Style chord recognition area of the keyboard, extending or shortening it as required. 1 ARRANGE MODE/SPLIT 1 Press ARRANGE MODE/SPLIT to open the first page. 2. Press one of the Function buttons F7 or F8 to activate the Split function. 2 3. Rotate the DIAL or press a key on the keyboard to select the new Split point.
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5 ○ The three modes are accessed in page 2 of the Arrange Mode/Split function. 1. Press ARRANGE MODE/SPLIT to open the first page. 1 ARRANGE MODE/SPLIT 2 PAGE 2. Press PAGE+ to go to page 2. The display shows the three chord recognition modes. 3. Activate the required mode with the corresponding Function buttons. F1/F2/F3 activate ONE FINGER; F4/F5/F6 activate FINGERED; PAGE F7/F8 activate FREESTYLE. The selected mode is a Performance parameter which can be stored to the Performances. 4.
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5 ○ The Utility section The UTILITY SECTION is entirely dedicated to the Styles. SINGLE TOUCH PLAY The SINGLE TOUCH PLAY button assigns recall the all the parameters associated to the ROM Styles, including the sounds assigned to the keyboard sections. When off, selecting ROM Styles recalls only the Style accompaniment sections without changing the keyboard sounds. If you select Performances from the PERFORMANCE GROUPS, the SINGLE TOUCH PLAY button deactivates automatically.
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5 ○ The Style Tempo In normal playing conditions (Style/Real Time, Song/Style & Song), the DIAL is permanently active for Tempo changes. The current tempo can be saved to a Performance. This provides you with the possibility of playing ROM Styles with two different Tempos: a) select the Style with Single Touch Play active to recall the memorised Tempo setting, b) select a Performance to recall the different memorised Tempo. In both cases, Tempo Lock must be off.
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5 ○ Examples of how to use the Styles When you turn WK3 on for the first time, the instrument sets to Style/RealTime mode, ready to play Styles and/or keyboard sounds. 1 SINGLE TOUCH PLAY ARRANGE ON / OFF LOWER MEMORY If WK3 is set to any other mode other than Style/ Real Time, select a Style to escape the current mode and enter Style/Real Time. 1. Press SINGLE TOUCH PLAY. Pressing this button activates the ARRANGE ON/OFF and ARRANGE MEMORY buttons (if off).
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5 ○ 13. Press ENDING to stop the Style with an ending. The Ending pattern is inserted at the end of the current measure (bar). During the ENDING cycle, the led on the button remains on and goes off when finished. At the end of the cycle, the arrangement (drums, bass and accompaniment) stops playing. 13 You can press ENDING before Style start to use the relative pattern as an Intro. ESTABLISH YOUR OWN TEMPO WITH TAP TEMPO Instead of using START/STOP, you can start a Style with TAP TEMPO.
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5 ○ To deactivate Key Start You can deactivate KEY START by: • Pressing ENDING during style play. When the Ending terminates its cycle, the Key Start led goes off and the function deactivates. • Pressing KEY START when the Style is not playing. Pressing KEY START deactivates the function and the relative led goes off. • Pressing Start/Stop to start the Style. The Style starts to play and deactivates Key Start automatically. The led goes off. 3.
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5 ○ DEACTIVATE (MUTE) ONE OR MORE ACCOMPANIMENT TRACKS 1 SINGLE TOUCH PLAY While playing Styles, you may want to temporarily deactivate (mute) one of more accompaniment tracks to play the keyboard sounds with, for example, Drums and Bass accompaniment only. 1. Press SINGLE TOUCH PLAY. 2. Select a Style (ex Shuffle from the Rock Group). 2 8 BEAT 16 BEAT ROCK FUNK JAZZ. US. TRAD. TRAD. 1. TRAD. 2 The Sequencer section will show the accompaniment tracks recalled by the Style.
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5 ○ SAVE A USER-PROGRAMMED STYLE PERFORMANCE When you select “SIngle Touch Play” Styles, you recall default settings contained in the ROM StylePerformance. You can, however, save any modifications to the current ROM Style to any of the 64 programmable Performances. This allows you to have a different version of a ROM Style saved to the Performance slots.
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6 ○ File Types and extensions File type Extension The types of File encountered when working in the WK3 Disk environment are identified by an extension attached after the file name. The table opposite shows the file types and related extensions. Files sets that relate to entire groups, such as the Performances or the Styles, do not show extensions. All .
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6 ○ LOADING SONGS AND MIDI FILES Up to 7 locations are available in RAM to load Songs and MidiFiles. The locations correspond to the REAL/SONG button of the Style/Song Groups. 17-24 PERF3 25-32 PERF4 33-40 PERF5 41-48 PERF6 49-56 PERF7 57-64 PERF8 91P Song/MidiFile # Style/Song Groups 1-7 Real/Song Location 8 of the Real Song Groups corresponds to the CHAIN function that allows Songs to playback Songs as a medley. Chain loops (repeats) a single Song indefinitely until stopped.
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6 ○ 1. Insert the WK3 disk into the drive. The «Demo» disk supplied with the instrument contains various Songs, or use disk containing SMF data files. WX3 Styles disks are also available from your local Generalmusic store. 1 2. Press DISK. The first «Load» page appears. 3. Select FAST, LOAD SONG, LOAD MidiFile or LOAD STYLE. Use Function button F1 to toggle between Fast and Slow. 2 DISK 4. Use function button F2 to load a Song. Use function button F4 to load a Standard MIDI File.
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6 ○ LOADING GROUPS OF FILES (STYLES, PERFORMANCES) This procedure loads all WK3 User Styles or userprogrammed Performances present on disk and distributes them among the available slots of the respective Groups (User or Performance). The procedure is almost identical to that used to load single elements (Load Song, Load MidiFile, Load Style) but without showing the destination. In practice, «Load Styles» and «Load Performance» loads directly to RAM.
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6 ○ LOAD SAMPLE • The procedure is identical to the Load Styles and Load Performances procedures explained on the previous pages. In practice, Samples are loaded directly to the battery backed Sample-RAM (the Samples bank). • • Use function button F7 to select the option after pressing DISK. T L ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ • All Performance (including user-programmed Style-Performances); • A WK3 Sample. MidiFiles are not loaded with this procedure.
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6 The display passes to the Load WS/CD file page. ○ 2. Select the Load WS mode required, as well as the SLOW/FAST option if necessary. 2 2/4 LOAD:-WS--- --------CD-------SLOW Play Load Song Styl Smpl All Use function button F1 to toggle between the Slow and Fast option. Use function button F2 to select PLAY MODE. Use function button F3 to select LOAD MODE. 3. Rotate the DIAL to select a WS file and press ENTER to load to memory. WS Song files are identified by the “.ALL” extension.
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6 ○ Save Operations Even though the back-up memory saves your programmed data when the instrument is turned off, it is still necessary to save data to disk for proper storage and safety reasons. The RAM should be seen as a work area which can constantly be updated and not as a data storage media. The WK3 RAM is backed by a rechargeable battery to safeguard the data when the instrument is turned off. For security reasons, however, it is wise to store your data to disk (Save) for future use.
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6 ○ 1. Insert an MS-DOS (1.44 Mb or 720 Kb) or Atari floppy disk into the drive. 1 You can prepare a new WK3 disk with the “Format” operation in the “Utility” page, detailed on page 21. The “1.44 Mb Format” and “720 Kb Format” functions are in the “Utility” page of «Disk mode». Atari disks are suitable for MIDI files only. If the disk is write protected, remove the protection (see page 3). ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © N.B.: 3.5 HD disks can be formatted as 1.
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6 ○ SAVING GROUPS OF FILES (STYLES, PERFORMANCES) This procedure saves all WK3 User Styles or all user-programmed Performances present in memory to disk. The procedure is almost identical to that used to save single elements (Save Song, Save MidiFile, Save Style) but without showing the file directory. In practice, «Save Styles» and «Save Performance» saves directly to disk. 3.
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6 ○ SAVE SAMPLE SAVE ALL PROCEDURE The procedure is identical to the Save Styles and Save Performances procedures explained on the previous pages. The procedure is identical to the «Save Styles» and «Save Performances» procedures. • Use function button F7 to select the option after pressing DISK. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Note: The Save Sample procedure clears the Sample(s) currently present on disk.
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6 ○ FORMATTING PROCEDURE 1. Insert a new (or used) floppy disk into the drive. 1 Use 720 Kb DD or 1.44 Mb HD disks as required. If the disk is write protected, remove the protection (see page 3). ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © WARNING - Do not use the original disks supplied with the instrument for saving data.
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6 ○ FILE ERASE The File Erase function cancels files from disks. Use this function to create space in a disk that may not have sufficient room for a file. 1 «Erase File» cancels any type of recognisable file from a WK3 disk, WS or CD disk as will as a disk containing MIDI Files. 4. If you attempt to erase a file from a disk that WK3 is not able to recognise, you are prompted with the message: “FILE NOT FOUND, Press Escape and retry, or change disk”.
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6 ○ General disk handling information If you’re new to working with floppy disks are not sure as to how you should handle these delicate accessories, read this section for some useful information. EJECTING A FLOPPY DISK INSERTING A DISK INTO THE DISK DRIVE To extract the disk, press the eject button and remove the disk. Before ejecting a disk, make sure that the disk drive operating led is off and that the WK3 LCD display is not currently showing a “Loading” or “Saving” message.
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6 ○ Precautions to observe when using WK3 disks with a computer As occurs with the compatible MS-DOS and Windows 3.1 systems, WK3 assigns file names not longer than 8 characters, plus an extension of three characters separated by a dot (e.g.: «MYSONG_1•WK3»). In the Macintosh, OS/2 and Windows 95 systems, a file name can be longer.
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7 ○ Selecting and playing back Songs WK3 can store up to 7 Songs in the Real/Song Groups of the STYLE/SONG GROUPS section. Location 8 corresponds to the Chain function which loops (repeats) a single Song indefinitely until stopped, or chains several recorded Songs to play as a medley. A chained medley stops automatically when the end of the last song in the chain is reached. 1 STYLE / SONG GROUPS 8 BEAT 16 BEAT ROCK FUNK DANCE 1 DANCE 2 USER 1 SONG/STYLE JAZZ. US. TRAD. TRAD. 1. TRAD.
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7 ○ 4. Press STOP to stop the playback. The Song stops at a precise point (see the Measure counter). 4 5. Press (KEY START)/CONTINUE to start the song from the point it was stopped. OR Press STOP again to start the Song from the starting point. 5 The Song rewinds to the starting point and playback starts again. You can choose to rewind to the starting point (01:1) with the REW button. OR 5. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 4. 7•4 User Guide Downloaded from www.Manualslib.
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7 ○ PLAY A SONG TRACK IN REAL TIME Most of the Songs that you load into your WK3 will most probably have all the tracks engaged by the sequencer. You can check this at a glance by looking at the status of the leds of the sequencer tracks (1-8). If they are all on, including the tracks 09-16 (use Track Select to switch to this set), you’ll find that you cannot play along with the Song in playback.
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7 ○ Displaying lyrics If your Song contains a Lyrics track, the display or an external monitor can show the lyrics while the Song is in playback. 1 1 SONG/STYLE 2 REAL/SONG Lyrics can be displayed while the Song is playing in order to song along with the Song. In public venues, the lyrics can be projected on an external monitor in different colours for the audience to sing along with (in karaoke style). MySong MyWay Nw TO DISPLAY LYRICS 1.
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7 ○ 7. Rotate the DIAL to select one or 4 colours. 7 8. Press ESCAPE to close the GENERAL edit page and return to the Song display. TEMPO DATA 8 ENTER ESCAPE 8. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 7. 7•10 User Guide Downloaded from www.Manualslib.
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8 ○ Selecting and playing back Song/Styles WK3 can store up to 7 Song/Styles in the Song/ Style Group of the STYLE/SONG GROUPS section. Location 8 corresponds to the Chain function which loops (repeats) a single Song/Style indefinitely until stopped, or chains several Song/Styles to play as a medley. A chained medley stops automatically when the end of the last Song/Style in the chain is reached.
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8 ○ 4. Press STOP to stop the playback. The Song/Style stops at a precise point (see the Measure counter). 4 5. Press (KEY START)/CONTINUE to start the Song/ Style from the point it was stopped. OR Press STOP again to start the Song/Style from the starting point. 5 The Song/Style rewinds to the starting point and playback starts again. You can choose to rewind to the starting point (01:1) with the REW button. OR 5. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 4.
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8 ○ PLAY A SONG/STYLE TRACK IN REAL TIME The Song/Styles that you load into your WK3, or record yourself can have up to 8 tracks engaged by the sequencer, 5 corresponding to the Style, 3 to the keyboard tracks. You can check this at a glance by looking at the status of the leds of the sequencer tracks (1-8). If they are all on, you’ll find that you cannot play along with the Song in playback.
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8 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 8•8 User Guide Downloaded from www.Manualslib.
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9 ○ Selecting the effect types Regardless of the current mode (Style/Real Time, Song/Style, Song mode), the method used to select and assign the effects to the current Performance is identical. HOW TO SELECT THE EFFECT TYPES 1 1. Press the EDIT button of the DSP section. DIGITAL SIGNAL PROCESSOR REVERBS EFFECTS EDIT The display shows the effect types assigned to the current Performance and other parameters of the DSP units. 2. Select the effect type that you wish to change.
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9 ○ Bypassing the effects While playing, you can bypass one or both effect types assigned to the current Performance. The status of the Reverb and Effects buttons of the DSP section shows at a glance whether the effects are inserted or bypassed. • Led on = current effect type inserted. • Led off = current effect type bypassed. 1 DIGITAL SIGNAL PROCESSOR REVERBS EDIT EFFECTS 1. Press an active button (led on) to bypass the relative effect type.
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9 ○ 4. Press ESCAPE to close the Send level window. 4/5 5. Press ESCAPE again to exit the Edit DSP page. 6. Press STORE PERF and ENTER to save the changes to the current Performance. If you select a different Performance, or reselect the same Performance without saving the changes, the newly assigned effects will be lost and the original settings will be restored. ENTER ESCAPE 6 STORE PERF.
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1 ○ MASTER SLAVE 1 MIDI cable IN OUT SLAVE 2 MIDI cable THRU IN internal course Fig. 1 - Connection diagram of a master keyboard and two expanders or other instruments (slave 1 and slave 2). The data are generated by the master, received at MIDI IN of slave 1 and sent to the sound engine of slave 1 and to MIDI IN of slave 2. THE MIDI THRU PORT The MIDI THRU port permits the connection of several slave instruments in series (as shown in Figure 1).
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1 ○ MIDI CONNECTION RULES ASSIGNING MIDI CHANNELS Brief instructions on MIDI connections are on page 7 of the Basic concepts Chapter 3. To recap: The MIDI channel configurations of the Performances of all Songs, Song/Styles, Styles and Performances are freely programmable. • An instrument which pilots another instrument is called the master, while an instrument that is piloted by a controlling device is called the slave.
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1 ○ Principal MIDI applications WK3 PILOTING AN EXPANDER WITH THE PERFORMANCES (OR ADDITIONAL KEYBOARD) only. Each note of the WK3 will play only note of the expander. If you want to pilot a keyboard or expander (sound module) using WK3 as the Master controlling device, carry out the connection as described below. PREPARATION • Connect the WK3 MIDI OUT port to the expander’s MIDI IN port.
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1 Press the corresponding button in the Sequencer. ○ 4. Program the Song-Performance accordingly. • Assign sounds, set volumes and pan, change or modify the effects, etc. • 5. Press MIDI in the EDIT PERFORMANCE section to enter «Edit MIDI». • 6. Press F4 («Local») to activate the Section Local Off parameter. 7. Set the currently selected Song track for LOCAL OFF operation. If p b A Press the corresponding Function button. The Local Off track will be shown flashing. 8.
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1 ○ SELECTING THE STYLES VIA MIDI COMMON To select a Style from the master keyboard, send a Bank Select (CC00) and Program Change (PC) message to WK3 via the Common channel with the values shown in the following table: If the master keyboard has programmable buttons, it is possible to assign them some control messages and control all directly from the master.
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1 ○ Additional MIDI parameters WK3 offers a set of additional MIDI parameters which render the instrument more flexible. The parameters are accessed by entering the MIDI SET function in «Edit MIDI»: • General MIDI • Channel Lock • Dynamic Keyboard • MIDI In Transpose • System Exclusive • System Exvlusive Identification Number • WS MIDI Status mode. These additional MIDI parameters are detailed in the Edit MIDI section of the EDIT PERFORMANCE chapter 13.
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1 ○ How to set the new functions AUTO ARRANGE WK3 is factory-programmed to power up with the AUTO ARRANGE function disabled. When you press START/STOP, the Arrange On/Off button remains off and only the Drum track of the Style starts to play, allowing you to play the keyboard sounds with drums only. You can enable auto Arrange so that pressing Start/Stop automatically activates the ARRANGE ON/OFF button (LED on).
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1 ○ 3. Select the FINGERED 1 function. Use function buttons F3 or F4. The selected function starts to flash. 3 2/3 ARRANGE MODE/SPLIT:FINGERED 1 OneFinger Fingered1 Fingered2 FreeStyle 4. Press ESCAPE to close the display. The setting is a Performance parameter which can be stored to the current Performance by pressing STORE PERF then ENTER. If you fail or forget to save the setting, it will remain selected until you modify the setting again or until you select a different operating mode (i.e.
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1 ○ 4. Select the Song option. 4 Use function button F2 to save a Song. 3/4 SAVE: Styles The Song directory is displayed showing one or more Song names to choose from. Style Sample Song MidiFile Perfo MySong Empty4 Empty6 All 5. Select the Song that you wish to save to disk. 6. Press ENTER. You are prompted with a request to save the Song with its original name, or to write a new name for the file. 7. Press ENTER twice to safe the Song with its original name.
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○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Reference Guide Downloaded from www.Manualslib.
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1 ○ Selecting Styles 1 PANEL SELECTION 1. Press one of the STYLE GROUPS buttons to open a Style selection window. STYLE / SONG GROUPS 8 BEAT 16 BEAT ROCK FUNK DANCE 1 DANCE 2 USER 1 SONG/STYLE JAZZ. US. TRAD. TRAD. 1. TRAD. 2 LATIN 1 LATIN 2 USER 2 REAL/SONG 2. Select a Style with the corresponding Function button. 2 3. 2. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © 1.
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1 ○ Selecting Sounds BY SELECTING PERFORMANCES OR STYLES Refer to the previous sections relating to Performance or Style selection. While playing, Sounds are quickly selected by selecting Performances or Styles. Programme your Performances or Style-Performances before your concert. 1 SOUND GROUPS PIANO CHROM ORGAN GUITAR BASS STRINGS ENSEMBLE BRASS REED PIPE SYN LEAD SYN PAD SYN SFX ETHNIC PERCUSSIVE SFX T C P T o th S PANEL SELECTION PIANO2 1.
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1 ○ Selecting Samples PANEL SELECTION 1. Press the SAMPLES button to open the Sample selection window. 1 SAMPLES 2. Select a Sample with the corresponding Function button. ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © Note: When you select a Sample, WK3 sends CC00-CC32-PC messages in rapid succession on the MIDI channel assigned to the track.
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1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 12•8 Reference Guide Downloaded from www.Manualslib.
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1 ○ STANDARD EDIT PROCEDURE ESCAPE THE FUNCTION IN EDIT The edit procedure is identical for all situations, unless otherwise indicated in the detailed explanations which follow afterwards. There are three ways of escaping from a function in edit: 1. To modify the parameters of the current Performance, press the button corresponding to the function that you wish to edit in the Edit Performance section.
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1 ○ 2/11 TRANSPOSER Use the standard edit procedure. This is a track transposer which transposes in steps of one semitone. U 0 Use Track Select in the Sequencer to view tracks 09-16. T th e a An octave transposition can be obtained by using the OCTAVE [+] and [-] panel buttons. 2/11 PERFORM:TRANSPOSER 00 00 00 02 02 02 02 02 02 00 +04 00 4 Performance: Transposer Assignable values: -24 … 0 … +24 semitones. Performance: Pitch Bend Range Assignable values: - 12 … 0 … +12.
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1 ○ 10/11 MODE 11/11 PERFORMANCE NAME Each track can be monophonic (plays one note at a time) or polyphonic (two or more simultaneous notes). Mono R gives priority to the right note, Mono L to the left note, Mono T to the last note played. Options: Poly, Mono L, Mono R, Mono T. This function allows you to assign a different name to the current Performance. This function determines whether a keyboard track (Upper 1, Upper 2, Lower) is Monophonic or Polyphonic.
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1 ○ The MIDI Edit functions 2/2 COMMON & CHORD CHANNEL CHANNEL (F1, F2) - MAIN DISPLAY Press PAGE + to enter the second level page of Performance paameters. 1/1 MIDI: EDIT MIDI Channel Filter Local Dump Clock Set This function gains access to two levels of Performance parameters. The Common and Chord Channels are MIDI channels dedicated to special operations: • • First level: Midi channel. • Second level: Common and Chord channels.
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1 ○ data generated by the tracks to be directed to the internal sound generator. Assigning Local Off to a track breaks the connection directed to the internal sound generator. The keyboard data generated by the Local Off track is sent to the MIDI OUT destination on the MIDI channel assigned to the track. In this condition, the internal sound engine responds only to data received by the track via MIDI IN. The track cannot play WK3’s internal sounds directly.
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1 ○ Use the standard Edit procedure. Press ESCAPE to return to the main display. 1/1 MIDI CLOCK: [MIDI START/STOP] Clock=Internal Start/Stop=Off 1/2 GENERAL MIDI (F1, F2) This parameter enables General MIDI compatibility for the MIDI File load and save processes. General MIDI compatibility is ON by default. MIDI: Start/Stop Check that this parameter is set to ON in the following situations: 4 Assignable values: Off, On.
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1 ○ 2/2 SYSTEM EXCLUSIVE (F1, F2) Press PAGE+ to enter the second level of MIDI SET parameters. This parameter enables/disables the transmission and reception of system exclusive messages. Use the standard Edit procedure. Press ESCAPE to return to the main display. 2/2 MIDI SET: [SYS. EXCL. ID. NUMBER] Sys.Ex=Off Sys.Ex.
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1 ○ 3/3 MIXER: UTILITY (MIXER LOCK - F1, F2, F3) Press PAGE + to pass to page 3. This general parameter allows you to lock the Style accompaniment track volumes when changing Styles in order to maintain the same accompaniment levels. With MIXER LOCK OFF, selecting Styles or Real Time Performances recalls all the memorised track volumes, including those of the keyboard tracks.
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1 ○ THE STANDARD SOUND EDIT PROCEDURE: 1 UPPER 2 1. Assign the Sound you wish to edit to a selected track. Bk1: STRING LOWER R If you are in RealTime Performance mode, select either Upper 1, Upper 2 or Lower with the selection buttons. If you are in RealTime Performance, Style, Song/Style or Song mode, enter Edit Performance and select a track with the corresponding Function button. Bk1: PIANO UPPER 1 OR PERFORM. 1/11 PERFORM:PROGRAM 113 15 29 26 2.
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1 ○ The Sound parameters Once you enter Sound Edit with the selected Sound, press the Function button corresponding to the Sound in edit to enter the Sound parameters. The parameters reside on two levels. The Sound Edit parameters also include the Clear All and Clear “Sound in Edit” functions, discussed afterwards. tions are expressed in relative values, subtracting or adding them to the normal decay of the Sound. Use the standard Sound edit procedure.
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1 ○ 2/2 LFO DELAY (F7, F8) Determines the delay of the entry of the LFO. In acoustic instruments, vibrato generally enters after the attack phase, and mainly forms part of the sustain phase of the sound. Use the standard Sound edit procedure. Press ESCAPE to return to the previous page, or SOUND to exit Edit Sound. 2/3 SOUND EDIT:PIANO1 [LFO DELAY] Res= 00 Dept= 00 Rate= 00 Del= 00 SOUND EDIT: LFO Delay Assignable values: -63 (minimum rate) ... 0 (unchanged) ... +63 (maximum rate)..
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1 ○ Clear Sound and Clear All The Sound Edit parameters incorporate two options that allow you to restore edited Sounds memorised to a Performance to their original Rom status: • Clear “name of sound” to restore the Rom parameter status of a Single sound assigned to a track of the current Performance. • Clear All to restore all edited Sounds stored in the current Performance to their original status in a single step.
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1 ○ 2/2 CLEAR ALL (F3, F4, F5, F6) This page is accessed from the main Sound Edit page which opens after pressing SOUND. 1/2 SOUND 1. Press SOUND to enter Edit Sound. PAGE 2. Press PAGE + once to enter the CLEAR ALL page. 3. Select [ALL] with the corresponding function buttons. PAGE You are prompted with a request to confirm or abort the operation. 4. Press ENTER to confirm the cancellation of the edited Sounds to restore their original Rom parameter status.
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1 ○ THE STANDARD DRUMKIT EDIT PROCEDURE: 1 PERFORM. 1/11 PERFORM:PROGRAM 1. Select the Drum track. 113 Enter Edit Performance and select the Drum track with the corresponding Function button. If a Drumkit is not assigned to one of the tracks, assign one using the assignment methods already described. 15 29 26 OR PS 2. Press SOUND in the EDIT PERFORMANCE section to enter «Sound Edit» of the assigned Drumkit.
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1 ○ 8. Press ESCAPE to return to the previous level or SOUND to escape from «Edit Sound». 8 ENTER SOUND 9. Save the modifications to the current Performance with STORE PERF. + ENTER ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ OR ESCAPE STORE PERF can also be used while you are still in edit. ○ © Note: If you fail to store your modifications, they 9 will be irremediably lost when you select another Performance, or reselect the same one.
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1 ○ 1/3 BRILLIANCE (F5, F6) Use the standard Drumkit edit procedure. Affects the Brilliance of the sounds, causing an increase in the brightness or rendering the sound more mellow. Use the standard Drumkit edit procedure. 1/3 SOUND EDIT:STAND1 [BRILLIANCE] M it D w Vol=12 Vel=7 Bril=127 P Assignable values: 0 . .. 127 Press ESCAPE to return to the previous page, or SOUND to exit Edit Sound. Press STORE PERF + ENTER to store the modifications to the current Performance.
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1 ○ Erase “Drumkit” and Clear “Drumkit” The Drumkit Edit parameters incorporate two options that allow you to restore the edited Drumkit memorised to a Performance to the original Rom status: • Erase “Drumkit” to restore the Rom parameter status of a single percussive sound of the Drumkit assigned to the current Performance. • Clear “Drumkit” to restore the Rom parameters status of all the edited percussive sounds (4) of the Drumkit assigned to a Performance.
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1 ○ 2/2 CLEAR “DRUMKIT” (F3, F4, F5, F6) This page is accessed from the main Drumkit Edit page which opens after pressing SOUND. 1 SOUND 1. Press SOUND to enter Edit Drumkit. 2. Select the displayed Drumkit Program Change with the corresponding Function button. The display enters the first level page showing the “CATCHNOTE” function. 2 1/2 SOUND EDIT:[Bk2:STAND1] 113 3. Press PAGE + once to enter the CLEAR ‘Drumkit” page. 1/2 SOUND EDIT:DRUM=STAND1 The name of the Drumkit in edit is shown.
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1 ○ Page 1/7 - MIC/LINE ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © IMPORTANT: The MIC/LINE parameters are enabled if WK3 is fitted with the optional Audio/Video Interface. Ignore this General page if your WK3 is not fitted with the A/V Interface.
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1 ○ Page 3/7 - Keyboard and Video controls MASTER TUNING... (F1, F2) VIDEO COLOUR SETUP.. (F5, F6) Fine tunes the instrument as a whole in fractions of 1/64 of a semitone. Allows the selection of a background colour when viewing Song Lyrics on an external monitor connected to the Video Interface. Rotate the DIAL to change the parameter value. Rotate the DIAL to change the parameter value. Assignable values: -63 … 0 … +63 Assignable values: 01, 02, 03, 04 DYNAMIC SENSITIVITY...
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1 ○ Page 5/7 - Pedal Switch Logic PEDAL 1... (F1, F2, F3) DAMPER... (F6, F7, F8) Allows you to change polarity of the pedal switch connected to the pedal socket “1” in order to use switch pedals of other brands. Generalmusic switch-action pedals have a “Normally Closed” [N.C.] polarity. Some brands require the setting N.O. (Normally Open). Allows you to change polarity of the pedal switch connected to the Damper socket in order to use switch pedals of other brands.
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1 ○ PEDALBOARD MODE... (F5, F6) PEDALBOARD VELOCITY... (F7, F8) Determines the monophonic or polyphonic status of the Pedalboard. Activates or deactivates the velocity sensitivity of the pedalboard. Poly - the pedalboard plays two or more notes simultaneously. Off - the pedalboard is not velocity sensitive. Mono L - gives priority to the extreme left note. On - the pedalboard is velocity sensitive. Rotate the DIAL to change the parameter status. Mono R - gives priority to the extreme right note.
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1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 14•10 Reference Guide Downloaded from www.Manualslib.
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1 ○ 3. Select the parameter to edit. 3 Use the corresponding Function buttons to select the parameters. The selected parameter is shown flashing. Reverb edit 1/1 EDIT:HALL1 [REVERB VOLUME/dB] Vol=127 RvTime=1.5 InDly=100 Filter=-12 The Reverb type shows a different set of parameters with respect to the Effects type. 4. Rotate the DIAL to modify the parameter value. As you change value, play on the keyboard and listen to the change.
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1 ○ THE REVERB PARAMETERS THE EFFECTS PARAMETERS Vol (Volume) Vol (Volume) The level of the reverb signal. The level of the effect signal. Assignable values: 0 (dry) … 127 (wet). Assignable values: 0 (dry) … 127 (wet) Rev.Time (Reverb Time in seconds) L.P.Filter (Low Pass Filter) Decay time of the reverb. Determines the cutoff frequency of the filter. Assignable values: 0.2 … 11.2 Secs. Assignable values: Off, 1 … 16 (L.P.). Init.
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1 ○ Effect 1 - Reverbs 1 Hall 1 Rev.Time [0 0.1s ... 99-10s] Volume (0=dry, 127=Wet) “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 2 Hall 2 3 Hall 3 4 Warm Hall 5 Long Hall 6 Stereo Concert 7 Chamber 8 Studio Room 1 9 Studio Room 2 10 Studio Room 3 11 Club Room 1 12 Club Room 2 13 Club Room 3 14 Vocal 15 Metal Vocal 16 Plate 1 17 Plate 2 18 Church 19 Mountains 20 Falling 21 Early 1 22 Early 2 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ Room Size [0 ... 63] Room Size [0 ...
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1 ○ CREATING A USER STYLE A User Style is created by recording the short sequences (Riffs). The idea is to “build” the Style by recording one or more variations of each Riff for one or more chord types. For example, the complete Major Variation 1 arrangement pattern consists of the basic MajorVar1, Var1MajIntro, Var1MajEnding and Var1Fill riffs. USER STYLE OR SONG/STYLE RECORDING If you select an empty User Style (shown as “User01”, “User02”, etc.
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1 ○ START RECORDING YOUR NEW USER STYLE 1 1. Press START/STOP to start the recording. A one measure (bar) countdown (lead-in) starts. During this phase, any notes you play will not be captured by the sequencer. The “measure” counter monitors the recording by counting the measures and beats as the recording proceeds. “00” corresponds to the countdown measure. 120 113 User01 Off Off Mes=00 :1 Off Off 4. 2. Start playing after the lead-in. The sequencer starts to capture the notes played.
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1 ○ ESCAPE USER STYLE RECORD MODE AND LISTEN TO THE PLAYBACK 1 1. When you have finished recording the User Style, press RECORD or ESCAPE to exit the Sequencer. 2. Enable the new User Style arrangements by activating Arrange On/Off. 3. Press Start/Stop to start the User Style. ENTER OR 4. Play with the User Style as you would play a Rom Style. ESCAPE If the User Style is not to your satisfaction, press RECORD to enter Record pending status and modify the recording.
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1 ○ 3. Press PERFORMANCE, or MIDI, or MIXER in the Edit Performance Section and proceed to edit your User Style Performance. While all the Style Accompaniment tracks are active, you can modify the parameters and pass from one edit function to another directly without pressing Escape. • Be careful when using the Escape button! If you escape from the Style record pending status, you will lose all your modifications. 3 PERFORM.
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1 ○ USER STYLE EDITING The sequencer incorporates several edit functions which help to optimise your recorded User Styles: Quantize, Clear, Master Track, Copy. The sequencer edit functions are operational in Record mode only, when the RECORD button is flashing. If you press one of the sequencer editing buttons when WK3 is not in record mode, the display will flash the message: 2. The display cancels automatically to returns to the previous status after a few seconds.
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1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ 16•12 Reference Guide Downloaded from www.Manualslib.
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1 ○ Recording Song/Styles ENTER SONG/STYLE RECORD MODE WITH A ROM STYLE 1 STYLE / SONG GROUPS This is the quickest and most direct method. 8 BEAT 16 BEAT ROCK FUNK DANCE 1 DANCE 2 USER 1 SONG/STYLE JAZZ. US. TRAD. TRAD. 1. TRAD. 2 LATIN 1 LATIN 2 USER 2 REAL/SONG 1. Press a STYLE button in the Style/Song Groups to enter the relative Style bank (8 Beat, 16 Beat, Rock, etc.). 2. Select the Style that you want to record. 2 Use the corresponding Function button. MetalR 3.
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1 ○ START THE RECORDING 1/2 1. Press INTRO if you want to start with an Intro. (This step is optional) You can preset either Intro, Fill>< or Ending for an introduction. You can use Key Start. You can also use Fade In to enter with a gradual increase of volume. (See the Styles chapter 5 for instructions on how to play with Styles). 1 2 3 5. 2. Press START/STOP to start the recording. A one-measure (bar) countdown (lead-in) starts.
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1 ○ Programming the Song/Style Performance The Song/Style Performance is accessed directly from the Edit Performance button and programmed using the standard methods described in the Sounds & Performance chapter 4 (User Guide) and Edit Performance chapter 13 (Reference Guide). A Song/Style is associated to a single Performance which can be copied to any of the 7 Song/ Style locations using the standard STORE PERF procedure.
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1 ○ RECORDING PROGRAM CHANGE DATA THE COMMON TRACK If you change Sound in one of the tracks, the relative Program Change is recorded in the track. The Sequencer buttons also incorporate the CHORD/COMMON button which controls both CHORD and COMMON tracks. The Chord track captures all chord change data while the Common track records all events relating to panel interventions (fills, intro, ending, style change, fade in/out, etc.).
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1 ○ Recording Songs Follow the steps outlined below to record a multi-track Song. PREPARE THE SONG FOR RECORDING AND ENTER RECORD MODE 3. 1. Press the REAL SONG button in the Style/Song Groups to enter the relative Song bank. Recorded songs are shown with a name, songs that do not contain recorded events are shown as ‘Empty1”, “Empty2”, etc.. 1 STYLE / SONG GROUPS 8 BEAT 16 BEAT ROCK FUNK DANCE 1 DANCE 2 USER 1 SONG/STYLE JAZZ. US. TRAD. TRAD. 1. TRAD.
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1 ○ START TO RECORD THE SONG 1 1. Press START/STOP to start the recording. If Countdown is set to PLAY, wait for the countdown to finish before playing (events are not recorded during the countdown phase). The measure counter (song pointer) starts to monitor the recording by displaying the measures and beats as the sequencer proceeds. 2 2. Start to play after the countdown. Events will be recorded in the track active for recording. 3. When you have finished recording the track, either A.
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1 ○ Programming the Song Performance The Song Performance is accessed directly from the Edit Performance button and programmed using the standard methods described in the Sounds & Performance chapter 4 (User Guide) and Edit Performance chapter 13 (Reference Guide). A Song is associated to a single Performance which can be copied to any of the 7 Song locations using the standard STORE PERF procedure. The Song Performances are numbered from 73 to 78. Son 79 corresponds to the Chain function.
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1 ○ RECORDING PROGRAM CHANGE DATA TEXT, FF, REW If you change Sound in one of the tracks, the relative Program Change is recorded in the track. In Song Record mode and playback mode, the FF and REW buttons are enabled. RECORDING CONTROL DATA Control data generated by the on-board controllers (pedals and trackball) and any Control messages received via MIDI are captured in the tracks. To record Section Volume events, use the Sliders or the Volume pedal.
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1 ○ Quantize function QUANTIZE THE QUANTIZE DISPLAY Quantize is an auto-corrector of timing errors made during the recording. Quantize “shifts” recorded events automatically to the nearest fraction of a measure (bar) according to a resolution determined by the current quantize value.
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1 ○ Clear function CLEAR GENERAL CLEAR PROCEDURE Provides several clearing options to cancel data from single tracks or from all tracks, to cancel events such as Program Change and Control Change data, Tempo data and Common events (panel selections made during the recording) and to erase single note events from a track. 1 While the sequencer is in record pending status, press the CLEAR button.
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1 ○ Clear Track for Songs permits the cancellation of any of the 16 Tracks. 1/1 CLEAR:TRACK SELECT MySong CLEAR CONTROL (F3) This function is common to all three record modes. Tk01 Tk02 Tk03 Tk04 Tk05 Tk06 Tk07 Tk08 Use CLEAR CONTROL to cancel specific Control events from a single track or from all tracks. Clear Track for Song 1. Select the Track to cancel data from with the corresponding Function button. T re You are prompted to reconfirm the operation. 2.
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1 ○ 1. In the case of a User Style only, first select the Riff with the Dial and select a different Variation with the VAR buttons. 2. Select the displayed track to intervene on with the corresponding Function button. 3. Press Start/Stop to start the playback of the track. 4. An instant before you reach the point of the recorded sequence which corresponds to the note you wish to erase, play the same note on the keyboard.
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1 ○ ○ TIME SIGNATURE ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ © Note: To assign Time Signatures with a numerator grater than 8, first set the denominator to 8 then return to the numerator and set the value This option is not available for Song/Styles. ○ Entering Record mode for User Styles and Songs sets the time signature to 4/4 by default. If you want to record with a different Time Signature, you must change this parameter before starting to record events.
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1 ○ TEMPO REC This option is available for all three record modes. Activate the Tempo Rec function to record Tempo changes during the recording. The tempo changes are recorded in a Tempo Track. 4. 3. 1/1 MASTER TRACK:[TRACK TEMPO] 4 /4 B=02 Name K=C Off 5. Press START/STOP to stop the recording. Song method Assignable values: Play, Rec To punch a correction into a Song track: 1. Enter Song Record mode and select the track to correct. HOW TO “PUNCH IN” A CORRECTION 2.
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1 ○ All Style copy : ALL COPY (SONG/STYLE AND SONG) : 1. Activate the source Style Riff. 1. Rotate the DIAL to select the source copy (Song/ Style or Song). 1/1 COPY:[SELECT PART AND PRESS ENTER] Rap Major_1 ---> User01 Major_1 1/1 COPY:[SELECT SONG AND PRESS ENTER] Free1 2. Rotate the DIAL to select ALL_STY. This option copies the entire source Style (all variations) to the User Style. 1/1 COPY:[SELECT SONG AND PRESS ENTER] Empty1 All_Sty ---> User01 ---> Empty2 All_Sty 2.
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2 ○ the sample is played back at its originally recorded pitch, the D/A conversion will take place at exactly the same rate as when the sound was sampled. If you play a higher note, the sample is converted at a higher rate, causing a rise in the pitch and a shortening of the sound’s length. Very simply, the WK3 sampler operates exactly as described above. If you want to know more about Sampling and the techniques used, there is a great deal of specialised literature available on the subject.
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2 ○ Preparing to sample - select the Splits Now you can sample the signal fed into the Mic/ Line input. The sample must be assigned to a range (Split) on the keyboard. If you assign one Split only, your sample will be mapped across the entire keyboard with good quality reproduction at the centre of the keyboard but at the extreme ends, the quality will degenerate considerably. Generally, the more splits you use, the better your sample will sound across the keyboard.
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2 ○ 5. Select the NAME parameter to assign a name to the Split. 5 REC/EDIT SMP:[NAME= Use Function button F4. ] [OverWrite] SplA Lev Mapp Name Trg Freq (EDIT)(REC) Use the keyboard as the source of Alphanumeric data and enter up to 4 characters. The name is memorised directly to the Split and to memory. 6. Select the Trigger parameter if you want to set a dynamic threshold. Use Function button F5 to activate the parameter. Rotate the DIAL to set a value.
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2 ○ EDITING THE SAMPLE Once captured, the Sample can be edited by means of specific editing parameters. Sample Edit REC/EDIT SMP:[HIGH FREQUENCY] SplA Lev Mapp Name Trg Freq (EDIT)(REC) Enter the Sample Edit parameters to edit your sample as explained below. • Press EDIT (F7). Edit your sample by means of the parameters spread across the display. Use the function buttons to select the parameters. Use the DIAL to assign a value to the selected parameter. Press ESCAPE to close the Sample Edit parameters.
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2 ○ MAPPING THE SAMPLE Your Sample covers an area of the keyboard defined by the assigned Split for the Sample. In all Splits (A, B, C and D), the sample is mapped across the relative keyboard area starting at a note C of the area. If the Split range covers one octave (C4-B4), (C5B6), the Sample starts its lowest pitched note at the note C of the said ranges. If the split corresponds to ranges greater than one octave (A0C8), (A0-B3), (C6-C8), the reference note is the central C or the said ranges.
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2 ○ Programmable Pads Assign THE PADS AND TRACK 9 The Programmable Pads are an extension of Track 9, therefore, when you enter the Programmable Pads Assign function, the sound you will hear on the keyboard will correspond to that assigned to Track 9 of the current playing mode, regardless of whether it is Performance mode, Style mode, Song/Style mode or Song mode.
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2 ○ 7. Press and HOLD the Pad to which you want to assign a Sound. 7 PROGRAMMABLE PADS The display shows the corresponding “note” of the pad pressed on the right and the keyboard note currently assigned to the pad. 8. Play any note on the keyboard corresponding to the one to assign to the selected Pad. 5/5 REC/EDIT:PADS ASSIGN=Bk5=SAMPLE Key=D# --->Pad=D# You can play any note either above of below the displayed pad “note”. The note pressed on the keyboard is assigned to the Pad.
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○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Appendix Downloaded from www.Manualslib.
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○ 1 SYNTH LEAD group 81 SquareWave2 82 SawWave 83 SynCalliop2 84 ChiffLead2 85 Charang 86 SoloVox 87 5thSawWave2 88 BassLead SYNTH PAD group 89 Fantasia2 90 WarmPad 91 Polysynth2 92 SpaceVoice 93 BowedGlass2 94 MetalPad2 95 HaloPad2 96 SweepPad SYN SFX group 97 IceRain2 98 Soundtrack2 99 Crystal 100 Atmosphere2 101 Brightness 102 Goblin 103 EchoDrops 104 StarTheme2 ETHNIC group 105 Sitar 106 Banjo 107 Shamisen 108 Koto 109 Kalimba 110 Bagpipe 111 Fiddle 112 Shanai PERCUSSIVE group 113 TinkleBell2 114 Agogo
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○ CC00 PC Performance† CC00 PC Performance† CC00 PC Sample Group 1 Group 5 5=Samples group 48 33 5 1 48 1 GrandPiano 2 St.E.Piano 34 5 2 3 NightSax 35 5 3 4 SlowToFast 36 5 4 5 St.Guitar 37 5 5 6 GaryOnVibe 38 5 6 7 MileStone 39 5 7 8 Duet 40 5 8 † Group 2 48 Group 6 9 OscarClub 41 CC00 PC Song 10 Elektric 48 42 Real Song Group† 11 WinSoprano 43 56 12 ToneWheel 44 2 13 W.E.inL.A. 45 3 14 TooFunky 46 4 15 Toto_IV 47 5 16 Mr.
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DK_JAZZ 118-2-1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Downloaded from www.Manualslib.com manuals search engine A•6 Appendix ○ ○ ○ ○ ○ ○ 71 69 67 65 64 62 C4 60 59 57 55 53 52 50 C3 48 47 45 43 41 40 38 C2 36 35 33 31 29 70 68 66 63 61 58 56 54 51 49 46 44 42 39 37 34 32 30 27 DK_HOUSE 117-2-1 ○ 28 DK_ELECT.
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DK_DANCE 116-3-1 ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Downloaded from www.Manualslib.com manuals search engine A•8 Appendix ○ ○ ○ ○ ○ ○ 71 69 67 65 64 62 C4 60 59 57 55 53 52 50 C3 48 47 45 43 41 40 38 C2 36 35 33 31 29 70 68 66 63 61 58 56 54 51 49 46 44 42 39 37 34 32 30 27 DK_STD.1WX 115-3-1 ○ 28 DK_WS 114-3-1 26 DK_STAND.
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○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Downloaded from www.Manualslib.com manuals search engine A•10 Appendix ○ ○ ○ ○ ○ ○ 71 69 67 65 64 62 C4 60 59 57 55 53 52 50 C3 48 47 45 43 41 40 38 C2 36 35 33 31 29 70 68 66 63 61 58 56 54 51 49 46 44 42 39 37 34 32 30 27 DK_STAND.
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○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ Downloaded from www.Manualslib.com manuals search engine A•12 Appendix ○ ○ ○ ○ ○ Control Change Pitch Bender After Touch Velocity Key’s Ch’s Note ON Note OFF True voice Default Messages Altered Mode Note Number Default Changed Basic Channel 0,32 1 4 6,38 7 10 11 18,50† 64 66 67 91 93 98,99 100,101 o x x o o 0-127 ***** Mode 3 X ***** 1-16 1-16 Bank change Modulation Foot controller Data Entry Volume Pan Expression Contr.
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○ Audio/Video Interface Installation instructions TO REMOVE THE PROTECTIVE PLATE: 1. Disconnect the instrument from the mains. 2. Carefully turn the instrument on its front edge and remove cross-head screw A. 3. Remove the protective plate from the Interface slot. 3 2 1 A T ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ A•14 Appendix Downloaded from www.Manualslib.
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○ Specifications Keyboard 61 keys with dynamics, Aftertouch reception via MIDI. Play mode Single, Dual, Split. Poliphony 32 notes max. Generation PCM, Wavetables, Crossfade Multiwave, Subtractive Synthesis. 32 Oscillators, 32 programmable digital filters Sounds 4Mb ROM (384 sounds + 120 percussions, including sounds from WS/WX data base); GENERALMIDI compatibility; 16 multitimbric parts; 64 Real-time Performances.
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○ Effect Volume (Edit General) 14. 3 Effects 9. 1 Effects parameters 15. 4 Effects tables A. v EffSend 9. 5 Ejecting a Floppy Disk 6. 26 Ending 5. 7 Enter 3. 16 Enter Song Record mode 18. 2 Enter Song/Style Record mode 17. 2 Enter User Style Recording 16. 2 Erase Drumkit [Key=XX] 13. 34 Erase Note 19. 7 Erase Note data 19. 4 Escape 3. 16 Escape Song/Style Record mode 17. 5 Escape User Style Record mode 16. 6 Examples of how to use the Styles 5. 18 Extensions 6. 2 External 13. 11 Creating a User Style 16.
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○ Multifunction (Edit General) 14. 7 Multitrack recording 7. 1 Music Stand 3. 9 Play direct from Disk 6. 3 Play in real time 1.2 Play keyboard sounds 1.3 Play mode (load WS) 6. 11 Play the Programmable Pads 1.5 Play with Effects 1.6 Play with headphones 1.7 Play with the pedals 1.7 Playing back Song/Styles 8. 2 Playing back Songs 7. 2 Polyphony 13. 4 Power up 1.1 Preload 6. 2 Prepare the Song for recording 18. 2 Preparing to sample 20. 4 Priority 13. 4, 13. 6 Program 13. 3 Programmable Pads Assign 20.
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○ Song/Style mode 3. 1, 3. 3 Song/Style Performance 3. 4, 17. 1 Song/Style Performances 8. 1 Song/Style Playback 8. 3 Song/Style Recording 17. 1 Song/Styles 8. 1, 17. 1 Songs 7. 1 Sound (Edit) 13. 17 Sound Edit 13. 4 Sound Edit Full 13. 23 Sound parameters 13. 20 Sounds 3. 5, 4. 2 Specifications Intro. ii Split 5. 10 Split A 20. 4 Split B 20. 4 Split C 20. 4 Split D 20. 4 Split Mode 4. 2 Standard MIDI edit procedure 13. 7 Standard Sound Edit procedure 13. 18 Start to Sample 20. 7 Start/Stop 5.
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S T I GENERALMUSIC Code 271050 Specifications are subject to change without prior notice. PRINTED IN ITALY Sales Division: I -47048 S.Giovanni in Marignano (RN) - Italy – Via delle Rose, 12 Tel. +39 541 959511 – fax +39 541 957404 – tlx 550555 GMUSIC I Internet web site: http://www.generalmusic.com Downloaded from www.Manualslib.