Manual

data is retained for approximately forty years, with or without
power applied. You can rewrite the memory about fifty thousand
times. A ‘Write Protect’ switch can protect the show data from ac-
cidental or unauthorized changes. Memory can be expanded to
up to sixteen MBytes if needed. This translates into almost five
hours of show data at thirty frames per second!
When operated as a ‘Dumb’ Brick, four optoisolated inputs to syn-
chronize BR-MultiBrick32s with pushbuttons or other real-time
events. Multiple BR-MultiBrick32s can be triggered simultaneously
or sequentially. Each BR-MultiBrick32 input can be set to start,
stop, pause, continue, or directly select and play a specific show.
Different actions can be requested on each inputs’ opening or
closing edges.
When programming, or when installed as a permanent part of a
larger control system, the BR-MultiBrick32 accepts data through its
DMX-512 and RS-422 serial port. This data is used to update the
outputs, and takes precedence over the on board Flash memory.
When operated as a ‘Smart’ Brick, the BR-MultiBrick32 acts just like
any other Playback-Only 'Smart' Brick, playing animation data
from an on-board Flash Memory. As a 'Smart' Brick, it requires a 'S-
mart' Brick Brain to run. The 'Smart' Brick Brain tells all of the 'Smart'
Bricks attached to it (including the BR-MultiBrick32) where in the
show it is. The BR-MultiBrick32 then uses this information to access
the appropriate data in the Flash Memory and update its outputs.
Two hundred fifty-five shows can be loaded onto a BR-MultiBrick32
at one time. Shows can be accessed sequentially or directly using
the four optoisolated inputs or serial commands sent through the
RS-422 serial port. The ‘Next’ show can be set for the end of any
show, allowing you to loop a single show or build ‘chains’ of
shows.
The BR-MultiBrick32 supports update rates from one frame per
second to a maximum of one hundred frames per second. Differ-
ent shows can each be programmed at different frame rates. This
allows you to program a ‘delay’ show that ticks along at a low
frame rate between your main shows, and uses little memory.
The outputs from a BR-MultiBrick32 can be fed to Digital to Analog
converters (like our single channel DAC-08 or four channel DAC-
QUAD) wherever you need 0-10 volt analog control signals.
Each of the thirty-two outputs is rated for a continuous load of
150 ma., or 500 ma. peak. This is enough to drive small solenoid
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