Operation Manual
6 7
Penalty Spookies
Anyone can collect Penalty Spookies, if the player has used only two dice to reach a
field which they are on then the player receives Penalty Spookies in addition to the
Spookies according to the overview, they will place them face down next to their chips
and continue their turn. If you reached a field with Penalty Spookies using 3 or 4 dice,
you cannot take any of the Penalty Spookies of this field.
3c. Dice result = field: Character stays put
If you rolled the exact number of the field your rolled character is in, you don‘t have to
pay any Spookies. The character stays put, your turn ends.
END OF THE GAME
The game ends when the last Spooky is taken from the stockpile. Penalty Spookies still
on the board are out of the game. Turn your Spookies over and add up the numbers on
the chips. Whoever has the most Spookies-points wins the game.
“FREE CHOICE“ VERSION
T
acticians will get more fun out of the game when playing without the friend die; it re-
mains in the box in this version. Before each turn, you chose the character you want to
use for that turn. You then have to keep using this character throughout your whole turn.
Only when you get your next turn, may you choose a new character. You may choose
the same character you used in your last turn as well.
Example:
Henry wants to move using Schnuffer, the dog. He chooses Schnuffer, rolls the dice and
plays using Schnuffer for his whole turn. Now it‘s Dennis‘ turn and he wants to move
using Schnuffer as well. He moves with the dog for his whole turn too. Mia is third and
last in the round and she chooses Poppy for her turn. Now it‘s Henry‘s turn again and
this time he chooses Kracko as his character.
Author:
Stefan Kloß
llustrator:
M
ichael Menzel
Editor:
Jürgen Valentiner-Branth
©
HABA-Spiele Bad Rodach 2015, Art.-Nr. 300946
Quick Reference Guide
A
I
M OF THE G
A
ME
T
o move upstairs and collect the most Spookies-points.
P
REPARATION
◆ Place the board in the middle of the table, the characters in front of the garden
gate
◆ Place Spookies next to the game board (50 for a 2 player game, 60 for a 3
player game, 75 for a game with 4 or 5 players)
◆ The bravest player gets the dice
H
O
W TO PLAY
◆ Roll the friend die first to determine which character you will be moving with
during your turn
◆ Roll 2, 3 or 4 of the number dice. Result: Sum of the two highest dice
◆ Result higher than the number of the current field? Move the figure one field up,
take Spookies chips according to the table
◆ Decide whether to roll again or quit voluntarily while you’re ahead
◆ If you decide to roll again, decide on whether to use 2, 3, or 4 dice
◆ Result is exactly the same as the number of your current field? Do not move the
character, do not take any Spookies, your turn ends, no penalty
◆ Result below the number of your current field? Place Penalty Spookies on the
field (as many, as the character has to move fields downstairs), move the
character according to result downstairs, your turn ends
◆ Take penalty Spookies from a field, if reaching the field by rolling only two dice
(plus Spookies according to table)
END OF THE GAME
◆ Stack of Spookies empty = End of the game
Most Spookies-points = Winner
WARNING:
CHOKING HAZARD -
Small parts. Not for children
under 3 years.
!