User Manual
Code Buster
Object: You have 90 seconds to decipher the
code and slide the Hyper Discs under the arch in
the pattern secretly determined by the game unit.
Get Ready
Each player starts with 2 Hyper Discs. Color
doesn’t matter.
Play
A Note About the Code: The game unit will
secretly determine a code based on the level you
have chosen. A Level 4 code means that there
are 4 colors in the code. A Level 5 code is one
with 5 colors, etc. IMPORTANT: Colors can repeat
in a code. For example, a Level 4 code could be
RED, BLUE, GREEN, YELLOW or it could be RED, RED,
YELLOW, BLUE.
The game unit will call out a color. Pass this colored
Hyper Disc under the arch to start the game. This is
the first color in the code. Now try to uncover the
next step in the code by passing another Hyper
Disc under the arch. REMEMBER: The next step in
the code COULD BE the same colored Hyper Disc
as a previous pass!
If the correct Hyper Disc is passed, players will hear
a “ding” sound. Now try to uncover the next step. If
the wrong Hyper Disc is passed, players will hear a
“buzz” sound. Start again by passing the first Hyper
Disc called out by the game unit, followed by
any others you uncovered. Then continue to try to
break the code.
Winning
Break the code in 90 seconds or less and you win.
High Score is determined by the shortest time used
to break the code.
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Hyper Disc under the arch to start the game. Now
pass the Hyper Discs under the arch in the growing
sequence called out by the game unit.
The game unit will begin by calling out one
colored disc. If players pass the correct disc within
the time limit, the game will continue. This time
the game unit will call out the first disc again but
will add a second. IMPORTANT: the second disc
MAY be the same as the first. For example, the
game unit may call out BLUE for the first pass and
then BLUE, BLUE for the second. Players must then
correctly make these two passes. If these two
passes are made correctly, the game unit will
call out the first two colors again followed by a
third color! Play continues this way with the game
adding another color to the sequence each time
it is completed correctly!
IMPORTANT: Players should not pass any discs until
the game finishes announcing the sequence. If
a player does pass a disc while the sequence is
being announced, the game will ask players to
wait. This will not impact the score.
If a player passes the wrong disc or fails to pass
the correct one within the allotted time, the other
player scores 1 point. After a point has been
scored, the game unit will announce the current
score. For example, the game unit will announce:
“Player with BLUE, RED, YELLOW, you have 1 point.
Player with GREEN, you have 2 points.”
The game unit will then call out a color. Pass this
colored Hyper Disc under the arch to continue playing.
The game ends when one player scores 3 points.
Winning
The first player to score 3 points wins.
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Code Buster
7W0425-1_44694 Hyper Slide I.ind10-11 10-11 4/30/07 10:42:27 AM