Ages 8+ 84895 Official Official Astromech Astromech Droid Droid OPERATION MANUAL Distributed on Earth by: Some assembly required. Requires 4 "D" batteries and 4 "AA" alkaline batteries (not included). Phillips screwdriver (not included) required to insert batteries.
Table of Contents Introduction . . . . . . . . . . . . . . . . . . .Page 2 Assembly and Batteries . . . . . . . . . . .Page 3-4 Begin Operation . . . . . . . . . . . . . . . .Page 5 Getting Started . . . . . . . . . . . . . . . . .Page 6 Detailed Description . . . . . . . . . . . . .Page 7-8 Companion Mode . . . . . . . . . . . . . .Page 7-8 Game Play with R2 . . . . . . . . . . . . . .Page 9 Navigating R2 . . . . . . . . . . . . . . . . . .Page 10-11 R2 On His Own . . . . . . . . . . . . . . . . .
Congratulations! You are a proud owner of R2-D2, an R2-series astromech utility droid from Industrial Automaton, the galaxy’s finest maker of service automatons, and distributed here on Earth by Hasbro. This droid is ready to obey certain commands, play games, and assist you on your Jedi missions. This particular R2 unit comes from the peaceful world of Naboo, where he and a team of astromechs served Queen Amidala aboard her Royal Starship. R2-D2 has seen and taken part in many amazing adventures.
ASSEMBLY AND BATTERIES R2-D2 will be ready for action after the following power up procedures: DROID ASSEMBLY: 1.) Snap the head/projector piece onto the main unit. 2.) Snap the side legs onto each side of the main unit. 3.) As an option, you may also remove the sensor array from the top of R2’s dome and use the included telescope piece to extend it from his head.
INSTALLING BATTERIES: 1.) Use a Phillips screwdriver to loosen the two BATTERY DOOR captive screws that secure the battery door in back, and remove the door. 2.) Open the compartment door. Insert four "AA" batteries into the compartment. Close the compartment door, then insert four "D" batteries on top as shown. (Re-chargeable batteries, such as NiCd or NiMH, will work well for the "D" cells, but are not necessary for the "AA" batteries.) 3.) Replace the battery door, and securely fasten the screws.
BEGIN OPERATION POWERING UP: 1.) Flip the switch located in the bottom back of the unit to power up your R2 unit. 2.) R2-D2 will automatically calibrate his head position sensor by rotating his head. 3.) R2-D2’s lights will blink alternately between red and blue as he warms up (about thirty seconds), and then they will blink red and blue together. This indicates that the warm-up period is complete, and R2 is ready to receive commands. 4.
GETTING STARTED Now, here’s where the fun really begins – your utility droid is powered up and ready for action! QUICK COMMANDS: If you want to begin playing with R2-D2 right away, here are a few simple commands to get started! (This R2 unit also comes with a "Command Card" that lists in brief all of your droid’s command phrases. Don’t use the Command Card, however, until you’ve read the rest of this manual first.) Say: "Hey, R2!" to get R2-D2’s attention.
DETAILED DESCRIPTION & DIRECTIONS R2-D2 has three major function modes: 1.) COMPANION MODE (Pages 7–8) 2.) GAME MODE (Page 9) 3.) COMMAND MODE (Pages 10 – 11) Within each of these modes, there are many functions to explore.
Say: "Behave yourself!" When R2 gets in a bad mood, his mood status indicator light turns red and he may not respond to your commands. This command will put him back in a content mood! Say: "Timeout!" And he’ll turn away, find the corner of the room and stand there like he’s in trouble! (When he does this, R2 may complain just a bit, or sneak a peek over his shoulder. But when he’s finished complaining, he will go to sleep.
GAME PLAY WITH R2 GAME MODE DIRECTIONS The Game Mode is somewhat more advanced than Companion Mode. In this mode, you and your friends can play five fun games with R2-D2: 1.) Light Tag 2.) Room Sentry 3.) Dance Program 4.) Spin the Droid 5.) Answer This To start, say "Hey, R2!", wait for his response, and then say "Game Mode!" After he responds again, you may go on to any one of the following games. (Note: R2 will stay in Game Mode until you tell him to "Re-set system.
NAVIGATING R2 COMMAND MODE DIRECTIONS The Command Mode is the most advanced of the three modes. It involves directing R2’s movements and navigating him through courses and obstacles. The voice commands in this mode are more complex, and without clear direction R2-D2 can easily become confused. You should go into this mode only after you’ve familiarized yourself with the Companion and Game Modes. Real-Time Maneuvering: In Command Mode you give R2-D2 a series of commands then ask him to execute the series.
Programming Courses: You can also program and store a series of commands and ask R2 to execute the series all at once. To do this, say "Hey, R2!", then "Command Mode!", then "Plot course!" Give R2 several commands as described above, i.e. each command consisting of a direction and a distance. Once you’ve completed a series, say "Execute course!" and R2-D2 will do just that! Remember to wait for R2’s acknowledging beep after each command before giving him another command.
R2 ON HIS OWN "STANDBY" SETTING: 1.) R2 will automatically revert to his battery-conserving "Standby" setting if he is unable to find someone to interact with for several minutes (for example, if he can’t find anyone during Light Tag, or when he’s on patrol). When reverting to this mode, his red LED will flash on and off, then turn off completely. While in Standby, R2 will "wake up" when you talk directly to him, when he senses motion in front of him, or when you tap him gently on the head. 2.
Characters "Three units" "Plot course" Length/Angle "One unit" "Two units" "Three units" "Four units" "Five units" Can be used in any mode.
TECH SPECS Industrial Automaton has adjusted your R2 unit with many new features and functions for use on Earth. 1 2 8 1 10 3 11 1 12 4 11 5 13 6 14 9 7 1. NAVIGATION SENSORS (WITH SOUND PROCESSING MICROPHONES AND SONAR; THESE HELP R2 "SEE" AND LOCATE OBJECTS) 2. INFRARED LOCATION SENSORS (FOR DETECTING LIFEFORMS) 3. VOICE RECOGNITION RESPONSE MODULE (HOW R2 "HEARS"; TALK INTO HERE!) 4. CARGO HOLD 5. STORAGE AREA (KEEP YOUR "COMMAND CARD" IN HERE!) 6.
Important Note: The treads on R2-D2’s steering legs can navigate floors and most carpeting. However, we strongly recommend you use R2-D2 indoors only. Never use R2-D2 near stairs, unless the stairs are protected. R2-D2 is unable to detect or navigate stairs and may fall down stairs and become damaged if not protected. Use on tabletops only in the wheel-lock setting. R2-D2 may fall from table and become damaged if wheels are not locked.