User guide
P/N: 021-00154, Rev. A.6 - updated for V4.7 Tools     Page | 113  
Editing a Display Screen 
You can edit the object script using the Edit Display 
Script window. Editing consists of adding 
comments, changing field values or display variable 
types and field and line numbers. If you make a 
mistake in the editing, an error message will be 
displayed above the window otherwise the “No 
Script Errors” message appears. The Display Script 
window reflects the display variables v1 to v24 
substitution in the script (i.e. *V1*). Each defined 
variable has a line and field specification. Line is 
the object line number and Field is the object field 
number from 1 to N. The /../ pair delineate an 
object’s field. 
Comments can be inserted on their own line or at 
the end of an object line. Comments start with a 
single apostrophe and continue to the end of the 
line. 
When the application runs and a screen is called 
out the V1 - V24 variable values are inserted into the object script in the format specified for that screen based 
on the variable’s type and transmitted to the D206 display over the RS232 interface. If the any field has an 
invalid specification (such as a non defined color text field etc.) the script will be displayed on the D206 display 
with the line, field and error type of the first error displayed. Note that you will see abbreviations for the object 
name along with the field names removed. This is done to speed up the downloading of the object script to the 
display. The field in error is easily deduced. 
Step 3: Bringing up a Screen on the display 
Generally displaying screens and handling 
object touches is handled in its own logic 
sequence. The logic sequence is 
organized as follows. Each screen has a 
bubble and the transition between screens 
is controlled by the gd.key and gd.value 
values. You navigate between the screens 
based on touching objects or other external 
events. 
Example logic sequences are available 
from HCT customer support. 










