DL.2 Digital Light User Manual

CHAPTER 11
Global Functions
110 DL.2 Digital Light User Manual
44
Colorize Gray Scale maps pixel intensity to color Selects Color
Scheme
Selects zero
intensity point
Controls
fading
45
Intensity key turns pixels of selected intensity
transparent
Selects Color
Scheme
Defines Intensity
bandwidth
Controls
Transparency
46
Raindrop simulates raindrops falling on a liquid
surface
Controls size/
speed
Seeds random #
generator
Controls
raindrop rate
47 RGB, Scale varies the color values Red Green Blue
49
Color to Alpha varies the transparency level of an
image’s component color values
Red to alpha Green to alpha Blue to alpha
50
Color to Alpha, Inverted varies the transparency
level of the inverse of an image’s component color
values
Inverted Red to
alpha
Inverted Green
to alpha
Inverted Blue to
alpha
51
Texture Mixing crossfades between the current
image and another graphic object texture
Selects Source
Tex ture
Selects Source
Effect Level
Crossfade
Between
Textu res
52
Image Scale and Rotate Scales and rotates the
media file texture applied to a 3-D object
Scales image
Selects Rotation
Angle
Sets Rotation
Speed
53
Film Roll scrolls the media file texture horizontally
or vertically
Horizontal roll
speed
Vertical roll
speed
Scales
Image
54
Pixelate divides the image into rectangles using
the center pixel color of each “box” as it’s color
Sets amount of
Pixelation
Scales
horizontally
Scales vertically
55
Faux LED divides the image into a grid of circles to
mimic an LED wall
LED size Spacing
Color
peaking
56
Faux Tile divides the image into square tiles
Tile Size Spacing
Color
peaking
57
Fuzzifier creates a multi-image blurring effect Horizontal
distance
Vertical distance Fuzz Decay
58
Drop Shadow creates a scalable drop shadow
behind the graphic object
Horizontal
shadow size
Vertical
shadow size
Shadow
opacity
59
Zoom Blur Zooms into a position on the
image with a mult-image blurring effect
Horizontal
position center
Vertical
position center
Zoom
in and out
60
Chroma Shift Shifts the red, blue, and green
component colors
Horizontal
shift
Vertical
shift
Not Used
61
ShakeNBake Introduces a random vibration
effect
Horizontal
Shake
Vertical
Shake
Scale
62
Slats, Vertical renders the image in offset vertical
slats
Number
of Slats
Vertical
Displacement
Fade from
Normal to
Slats
63
Slats, Horizontal renders the image in offset
horizontal slats
Number
of Slats
Horizontal
Displacement
Fade from
Normal to
Slats
80
Downward Vertical Streaks “pulls” the image down Vertical Start
Position
Streak
Angle
Fade from
Normal to Streak
Effect Mode
Adjustments
DMX
Value
Name/Description
Modifier 1 Modifier 2 Modifier 3