OSF DCE Problem Determination Guide

Error Messages and Status Codes
Severity: Warning Component: cds / cds_svc_server
Text: Transaction log replay detected an unrecognized buffer state: %d
Explanation: The transaction log replay state machine detected an unknown state.
Transaction log replay was terminated.
Action: Report this to your DCE supplier. The clearinghouse may have lost information
modified since the last database checkpoint.
0x10d0aa87 cds_s_replay_dirinternal_a
Severity: Fatal Component: cds / cds_svc_server
Text: Playback error: directory/replica %s was not created due to an internal error: %s
Explanation: An internal database error was detected when attempting to create a
directory or replica entry during transaction log replay.
Action: Contact your DCE supplier. You may be able to continue operations by
manually recreating the entry.
0x10d0aa86 cds_s_replay_dirmem_a
Severity: Fatal Component: cds / cds_svc_server
Text: Playback error: directory/replica %s was not created due to insufficient memory
Explanation: Insufficient virtual memory was available for the transaction log replay
mechanism to create a directory.
Action: Increase the amount of virtual memory available to the server and restart it at the
earliest opportunity.
0x10d0aa89 cds_s_replay_objinternal_a
Severity: Fatal Component: cds / cds_svc_server
Text: Playback error: object %s was not created due to an internal error: %s
Explanation: An internal database error was detected when attempting to create an
object entry during transaction log replay.
Action: Contact your DCE supplier. You may be able to continue operations by
manually recreating the entry.
0x10d0aa88 cds_s_replay_objmem_a
Severity: Fatal Component: cds / cds_svc_server
Text: Playback error: object %s was not created due to insufficient memory.
Explanation: Insufficient virtual memory was available for the transaction log replay
mechanism to create an object entry.
Action: Increase the amount of virtual memory available to the server and restart it at the
earliest opportunity. The object will need to be manually recreated.
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