OVNM 5.3 - Operations Agent for NonStop ObjectMap Guide

Working with ObjectMAP 35
4-2 Color Codes in ObjectMAP
ObjectMAP uses different colors to display various severity states of objects at various levels. The color displayed
is based on the highest severity for any object at that level.
Figure 4-2 ObjectMAP Color Codes
The color mappings used can be seen in the Legend dialog box. This can be displayed by selecting the Legend
option in the View menu. The colors are predefined and cannot be changed.
Figure 4-3 ObjectMAP Color/Name Legends
When the status of the object is said to be Unknown, it means that the system has not polled the object yet, so
OVNM does not know if the object is ‘normal’ or ‘in violation’. For most objects, as soon as OVNM polls the
object, the color will change. For dynamic objects (like Process/Looping), you might have to use the Synchronize
option once the time estimated for the OVNM poll interval has passed.
When OVNM checks the status of an object for the first time, it generates an EMS message even if the state of
the object is Normal. This allows the current state of the object to be displayed in ObjectMAP. However, in
case these messages have been configured to be skipped in OVNM, using the SkipEMS: Yes or the Skip:EMS: All
option, then ObjectMAP displays the object in Unknown state until the objects are synchronized using the
Synchronize option in the Object Class pane.
Working with ObjectMAP